Critical Mass (Critter) is an SDL/OpenGL space shoot'em up game. Your world has been infested by an aggressive army of space critters. Overrun and unprepared, your government was unable to defend its precious resources. As a last effort to recapture some of the 'goodies', you have been placed into a tiny spacecraft and sent after them.
KeyWatcher is a daemon that monitors events from the Linux input event system and can perform actions based on certain events. Multimedia keys like play, stop, and mute can be made to do what they say. A GUI configuration utility called keyConfig is included, though the daemon itself does not require X.
Re: Failed to install KeyWatcher
Something wrong with your toolchain. You need g++.
> checking for gcc... gcc
> checking for C compiler default output
> file name... configure: error: C
> compiler cannot create executables
> => ./configure && make
> /bin/bash: g++: opdracht niet gevonden
> make: *** [Config.o] Fout 127
> (translation fout means error)
Re: Citical Mass
Mmmh, once mouse smoothing is set to 0, mouse motion events are unfiltered. How many frames per second are you getting? Maybe critter is picking up Mesa and is rendering via software that would make things feel laggy. run 'ldd critter' and make sure it picks up the proper libGL.
If your are getting > 50 fps with mouse smoothing set to 0 and the proper GL libs and it still feels laggy, send me your .critter file, the output of critter (i.e. critter > dump.txt), and your system specs.
> % % This game would be cool if i
> % get
> % % it to work right. Built it on
> % Slack8
> % % and the mouse gets lagged badly
> % even
> % % after editing the mouse
> % sensitivity.
> % Try setting the mouse smoothing to
> % 0.
> That did nothing to fix it