Behemot Graphics Editor is a graphics program which allows you to model and render 3D objects and scenes. It can create and graphically modify b-rep, blob, NURBS models. It can also logically intersect or subtract objects, render text into solid objects, edit polyline and NURBS curves, build rotation and sweep solids and link objects into groups for easy movement. Complex animations and advanced modelling operations can be realized Prolog scripts. Customizable vector fields allow you to deform the model. It can export scenes in DXF or VRML format or animation in MPEG format, and import some DXF and 3DS files.