Patch to make AI easier to defeat
Since people have been complaining that the AI is too difficult to defeat, I have implemented a patch which causes the AI to only very slowly get tech. This makes the game fun for people who are not intimately aware of how to as quickly as possible develop technology for FreeCiv.
The patch is here
Re: DJBDNS will be dead in 2 years
I agree that Dan has a less than ideal license for his solution. For example, I can not mirror all of the tools needed to make DjbDNS work on my web page because daemontools' license does not allow it to be anywhere except on http://cr.yp.to. And, the documentation is only available on cr.yp.to and can not be legally mirrored.
That said, Dan's software does not need constant revisions. Qmail does one thing and one thing well (though it has problems being an outgoing SMTP server due to an annoying intermittent 90-second delay); it does not need security updates because the code was written securely from the onset. Ditto with DjbDNS.
I wrote MaraDNS so that the internet would have a simple bare-bones DNS server (with all of the essentials: Caching and authoritative serving) which is both fully open-source and uses no BIND code. It is, roughly speaking, the "Postfix" of DNS servers. There's also Posadis, which is not recurisve (caching) yet, and is more geared to people who want something more BIND-like than DjbDNS or MaraDNS.