Lets play a game of You say, I say.
I believe you are attacking a strawman in this editorial, proposing artificially weak objections so as to make your own argument look more impressive. Lets give some real objections, shall we?
You say: 'I am creating something for myself by growing my own food, sewing my own clothes, or copying a game'
I say : You are not creating your own product with the computer game that you just stole, you are copying it exactly. This is not creation of a new good. In the clothing analogy, this would result in an exact duplicate of those CK jeans you copied from. This is of course not what happens, you may copy the general form and design from the jeans, but no matter how good you are, your jeans are not the same. Bad analogy. A better analogy for the software part would be copying a game's design|format|idea, but still creating your own game. Thus how Unreal copied the general idea off of Quake and its predecessors. This is a standard legal practice, see a good idea, copy it. Much better fit with the sewing && food thoughts
You say: '#4 is the strongest motivation to buy games'
I say : You underestimate hype. I know of many, many people dying to buy Diablo II, and could give a flying leap what other people say about it.
You say: 'I went and bought the game because my friend could not provide a copy at that time'
I say : And you know as more and more people get CDRs the percentage of time when they will be unable to provide a copy at that time lessens, which increases the proportion of momos using pirated copies as opposed to legal copies that the company recieved payment for. This will put them out of business and you will not get good games anymore.
You say: 'If there was no piracy my friend wouldn't have had a copy to show me and I would never have been so impressed to go out and buy the game'
I say : You didn't even want to go buy the game, you wanted to get another copy, he just couldn't get it to you. And I'm sorry none of your friends buy games, normal people do buy games and would still spread the word on how good the game was. Maybe not as many people, but certainly the 'my friend said it rocked' factor would still exist. And it would still propagate, and as more and more people bought the game this factor would increase, just like with piracy, except the company is still making money this way, and still will be making games for us in a year.
You say: 'Piracy is crucial to the success of virtually any product'
I say : Bah. Unsupported, silly claim. I'll knock this one down with a counter-example. Ultima Online, has copy protection firmly built into it that can't be touched AND charges a monthly fee for usage. Sold like hotcakes.
You say: 'Copy protection leads to poor sales'
I say : Didn't you read my last 'I say'? UO clearly knocks this down, as does StarCraft, with strong copy protection built into the online play (again requiring a unique ID).
You say: 'For every copy protection there is a crack'
I say : No, not really. Not all copy protections are accessible to the crackers (UO|Starcraft(online)), and then sometimes even what is available is of higher quality than any cracker has the skill or time for.
You say: 'Napster is like radio'
I say : Radio is licensed, napster is not. Radio has advertisements at the start and end of the songs, napster certainly doesn't. More on this in the next couple.
You say: 'Broadcasting music on the radio illegal'
I say : Thats a silly proposal, radio is licensed, why would it be illegal. I'll just skip that paragraph due to the silly factor.
You say: 'No one would buy an album they had never heard songs off of before'
I say : Believe it or not, there are people who have groups/singers/rappers/whatever that they like enough to buy the latest album automatically, because they know they will like it.
You say: 'I depend on MP3s to hear new music because my local radio stations don't play my type of music'
I say : Bah. Ever heard of radio stations that stream over the Internet? Use the legal, not the illegal. The true reason you want the MP3 over the radio (internet OR local) is so you can play it over and over and share it to all your friends, not to hear the new music.
You say: 'Statistics back me up'
I say : Uhm, there is no proof that the increase of record sales has anything to do with MP3s. Don't make unjustified conclusions.
To recap: I think your editorial was not very well reasoned, and attacked a strawman. I also think I deserve a T-shirt for all the writing I just did :)
Sorry about the poor formatting, lynx is not being agreeable today.