jpoker is a client for playing online poker which runs in a Web browser. It displays the list of poker tables, and when the user choses one, it is displayed in the browser. The user can join the game and play hands. It supports multi table tournaments. The poker server to which jpoker connects must implement a protocol compatible with http://pokersource.info/poker-network/.
poker-eval is a C library to evaluate poker hands. The result of the evaluation for a given hand is a number. The general idea is that if the evalution of your hand is lower than the evaluation of the hand of your opponent, you lose. Many poker variants are supported (Draw, Holdem, Omaha, etc.) and more can be added. It is designed for speed so that it can be used within poker simulation software using either exhaustive exploration or Monte Carlo.
poker-network includes a poker server, a client library, an abstract user interface library, and a client based on it. The server deals the cards and checks the user actions using a poker game engine (poker-engine). It listens on a TCP/IP port and understands its own specific protocol. The persistent information is stored in a MySQL database. The client library implements the poker-network protocol for the client. The abstract user interface library provides a framework based on the client library and suited to implement a user friendly client.
UnitTest++ is a lightweight unit testing framework for C++. It was designed to do test-driven development on a wide variety of platforms. Simplicity, speed, and small footprint are all very important aspects of its design. It makes minimal use of advanced library and language features, which means it should be easily portable to just about any platform.