microQuestMaker64 is a native Commodore 64 application that makes it easy to design small text adventure games in the tradition of "Zork" or the legendary "Cave" adventure. It will run in an emulator as well as on native C64 hardware. At the moment, it supports up to 100 rooms and 30 objects within a single game. Although the program is still incomplete and under development, you can already edit rooms, define objects, and test-run your game. Game data is stored in the Commodore "REL" file format, allowing random access of records. Coding is done utilizing the cc65 cross-compiler.
dd_chat (formerly known as dd_ntalk-door) is a chat system derived from ntalk to be used with the DayDream BBS. The dd_chat client is a "door" program for the DayDream BBS that provides an easy-to-use chat client for the dd_chat server. Unlike the original ntalk client / server system, dd_chat implements several features from DayDream's libdd as well as an extended command set. It integrates seamlessly into DayDream. It features private conversation, checking for remaining BBS online time, chat idle timeouts (five minutes, except when in "away" mode), support for an ANSI logo and ANSI help screens from DayDream's "display" directory, and updating user status in DayDream.
ntalk is a small yet useful tool for running an IRC like chat system that is very compact and comes with a nice ncurses client prorgam. A client for KDE is also available. It also is a good example for people who want to learn about how such client / server chat systems can be realized.
The best console based BBS package around!
DayDream BBS runs on my Linux PC as well as on an old Amiga 1200 with NetBSD. It is very flexible, almost 100% customizable and offers a lot of "modern" features such as FTP up-/download capability. The only thing missing is an integrated chat system, but this can be realized using ntalk as a BBS door.