Kyra is a simple, fully featured Sprite engine written in C++. The Kyra engine is suited to 2D, isometric, and quasi-3D games. It is built on top of SDL for cross platform use. It supports tiles, sprites, and user drawn surfaces. It has full support for alpha blending, scaling, color transformation, pixel perfect collision detection, OpenGL acceleration, and mouse testing. It comes with tools to define sprites and import images into the system.