Justin and I are not graphic artists... ;-)
We welcome patches and images, and particularly
sound, as there is no soundtrack yet.
However, please note that there are two constraints
on graphics in xscorch -- we currently aim in general
to replicate the original game's feel, not create a new
game based on it (such as a 3D game), and we are
not interested in cluttering the interfaces unless it
really adds to the look and feel of the game.
I realise that these goals may seem contradictory at
first glance, but I believe that they are not, in
practice, and that our current inventory menu, in
particular, does a good job of meeting both.
In addition, the flexable format of the weapon and
accessory definition files, which allows users to
create new weapons fairly easily if they are willing
to edit a text file, would be greatly complicated by
the addition of icons to the inventory menu...
As I said however, we will *always* look at patches
and other submissions, and so far I believe we have
accepted every such submission we have received.
> i have used it. still great, but i
> think that you saved on graphics too
> much :). even original game had more
> graphics. in example icons in buy
> window, graphics buttons and so on. and
> the original hasn't gtk++ :))