Doom was the classic 3D shoot'em'up game from id Software. PrBoom is a game engine for playing Doom levels, which runs on both Windows and Linux/Unix systems. It uses the SDL graphics library. PrBoom a very faithful Doom port, with great effort taken to be compatible with as many original Doom levels and demos as possible.
Kye is a puzzle game which takes ideas from Sokoban and the genre of falling-rocks puzzle games. However, it includes a wider range of objects, allowing a larger variety of puzzles to be constructed. It is a clone of the original, shareware, Kye for Windows, and is compatible with the large number of existing extra levels designed for the Windows version of Kye. You can make your own levels, and a level editor is included.
wad2svg takes a level file for the computer game Doom, and draws a 2D map of the level as an SVG (Scalable Vector Graphic) file. This can then be edited and/or converted to a raster image using a suitable vector graphics programs. wad2svg can also draw the node tree of a Doom level, and is designed to be extended to draw other aspects of the level.
zsync is a implementation of rsync over HTTP. It allows updating of files from a remote Web server without requiring a full download or a special remote server application. It uses a metafile, which is created on the server, to determine which parts of a file the user already has; it then downloads the remaining parts via HTTP. No special server or Web server module is needed. It also works with gzip files, and content on the server can be compressed to further reduce download times.
A fully-featured launchd front-end for managing and debugging system and user services.