Eco-Memory is the classic memory game where the goal is to find matching pairs of cards. The cards represent habitats, organisms, and cultural entities of ecosystems like the Boreal Forest, Coral Reef, Deciduous Forest, Desert, Ice, Intertidal Zone, Rainforest, Surface Zone, Tundra, and Wetland. The game includes a small synopsis of the organisms, the cultural entities, and the habitats themselves. The synopsis is available through an "About" button that you may click after finding a matching pair of cards.
Hankering Habitats is an educational game that challenges students to match organisms with the correct habitat in which they are found. The game takes you around the world to explore the inhabitants from land biomes that range from the deepest dark rain forest to the frozen tundra. You will additionally explore water environments including the sea shore, the coral reef, and the open ocean. While doing this, you will learn about animals, plants, and even microscopic creatures that live in the variety of biomes of Earth.
MultipliK12 is an educational game for learning and practicing the multiplication tables. MultipliK12 features 9 levels of complexity. At each level, the player must correctly respond to a set of multiplication operations to gain access to the next level. Also, MultipliK12 features two modes of operation, Random Table and Fix Table. It requires Java 1.6 or higher.
Science Quiz Bowl Challenge is a game of questions and answers. There are four topics: astronomy, biology, geology, and physics. After selecting a topic from the menu, a set of 10 questions are randomly presented, one by one, out from a pool of over 20 questions. The goal is to correctly answer as many questions as possible.
Speaking Hangman is an educational game to practice and expand your English and Spanish vocabularies. The game is designed for people of any age above 7 years. A free, downloadable version of Speaking Hangman features 2 levels of vocabulary, which are based on statistics about the most commonly-used words. At level 1 you will practice the 450 most common words in English or Spanish. At level 2 you will practice the 1,000 most common words. Level 3, available on-line, features over 7,000 words in English and over 8,000 in Spanish.
The objective of Visual Spell is to improve the spelling, reading, and vocabulary skills of English speaking children in the age 6-10. However, all ages may find it enjoyable. It challenges players to use reasoning skills to match a word from their existing vocabulary that best represents a pictorial scenario. This pictorial scenario or visual puzzle is not only connected in some way to a designated word but also has the spelling of that specific word hidden or buried within the very picture. Additional verbal and visual clues are sequentially provided at different degrees.
Runtime Requirements To execute Visual Spell Demo (VS), it is highly recommended you have installed a Java Runtime Environment (JRE) 6 Update 7 (jre1.6.0_07). In particular, it has been detected VS...
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Polish translation available A Polish translation by Piotr Klaban is now available in release 0.0.5. Look at the language package.
Re: 0.0.4 issue The problem in V 0.0.4 is fixed and a new release 0.0.5 is out. Sorry for the inconvenience! > This release includes some code cleanup > and bug fixes. However, it appe...
0.0.4 issue This release includes some code cleanup and bug fixes. However, it appears to be incompatible with Internet Explorer, or should I rather say IE appears to be incompatible with W3C recom...