AeonWave is a cross platform, hardware accelerated, multi-threaded, and versatile stereo and 4D audio mixing library. By combining hardware accelerated rendering and a low memory footprint the library can handle almost any situation, from virtual synthesizer apps for smart phones to immersive simulation. It has a small, easy to use, fault tolerant, and consistent API, low latency support by using hardware acceleration, simultaneous support for stereo and 4D audio, audio frames with sub-mixing capabilities, support for stereo and 3D audio effects and filters, and a Freeware supplemental OpenAL implementation.
AeonWave Audio-FX is real-time, hardware accelerated, cross platform audio effects software for guitar players, singers, vocalists, voice overs, or DJs. Originally designed as an audio effects applet for instrumentalists, it now extends to areas like voice processing for vocalists or live or podcasting DJ work. Effects include Compressor, Phaser, Flanger or Chorus, Wah, Distortion, and Reverb with echo.
AeonWave-OpenAL is a thin OpenAL emulation layer that uses AeonWave to create one of the fastest rendering OpenAL implementations available. OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. Its API style and conventions deliberately resemble those of OpenGL.