cproto generates function prototypes for functions defined in the specified C source files to the standard output. The function definitions may be in K&R or ANSI C style, or in the lint library form. cproto can also convert function definitions in the specified files from the K&R style to the ANSI C style.
Brook for GPUs is a compiler and runtime implementation of the Brook stream programming language for modern graphics hardware. The goals for this project are to demonstrate general purpose programing on GPUs, to provide a useful tool for developers who want to run applications on GPUs, and to research the stream language programming model, streaming applications, and system implementations.
Nonpareil is a microcode-level simulator for HP calculators introduced between 1972 and 1982, including the HP-35, HP-45, HP-55, HP-25, HP-34C, HP-38C, HP-41CV, HP-11C, HP-12C, HP-15C, HP-16C, and other models. The necessary microcode is included, as is a microcode assembler. The GTK+ toolkit is used for the user interface.
OpenDaemon provides a model of work along with its supporting APIs that allow anybody to implement a server of any kind, for any protocol. Its main goal is to help provide an advanced data storage solution that is flexible enough to allow its user to choose from a broad set of parsers, data extractors, processors, or any other supporting API. The generic server platform system is meant to make development of the data storage solution more open and distributable.
The GUIShell project is a collection of utilities facilitating the use of the GTK+ toolkit in shell scripts through the gtkshell utility. The ACE configuration environment provides sample scripts utilizing gtkshell for desktop utilities. rootcat provides the ability to display messages to the root window using Xft, allowing one to write status display scripts.
Signal Applications To Audio Networks is a program aimed at different signal processing tasks. The primary type of signals are audio signals. The user describes networks of different modules using a special language, and the modules are dynamically loaded libraries. The system can be used to create music from scratch, or to process already created audio files, and depending on the complexity of the network versus the capacity of the host machine, everything can be done in "real time".