Obix is an object-oriented programming language designed to make it easy to quickly write reliable code. More reliability is achieved through language features which consistently support the "Fail fast!" principle (every coding error should be detected as early as possible, preferably at compile-time, or else as early as possible at run-time). The Obix compiler generates Java binaries which can be executed on any Java virtual machine.
Erebus is a 2D real-time role-playing game. Though in its early stages, it is already playable with three quests. It is a classic point-n-click style RPG, with dungeons to explore, enemies to fight, NPCs to talk to, sub-quests to complete, scenery to interact with, weapons, treasure, and other items to find.
PumpKIN is a fully functional TFTP server and TFTP client that implements the TFTP protocol according to RFC1350. It also implements the block size option, which allows the transfer of files larger than 32MB, as well as transfer size and transfer timeout options described in RFC2348 and RFC2349.
ECommands is intended to make it easy to execute commands over Unix/Linux Servers using a Web interface. It was implemented completely in Python and Django, and it will work from automation processes to generalization commands. It allows centralized administration, better understanding of repetitive and complex operating systems commands, connections made over SSH to multiple servers using a Web console, auditory feedback over the execution of commands processes on servers, multiple users and permissions, easy installation on 64-bit Linux, grouping commands, and more.
ArduinoPulseGenerator is a simple program for generating pulse sequences using an Arduino. There is an associated GUI that runs on the local computer, or you can simply connect to the Arduino with a serial console (9600 baud) and send it commands. This code has been tested on the ArduinoMega 2560 (timing accuracy ~ ±200 μs) and Arduino Due (timing accuracy ~ ±35 μs); it may work on other Arduino boards.
RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.