Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface with windows and such. Game Launcher should work with any emulator, but it has been known to work with MAME, Nesticle, RockNES, zSNES, snes9x, Callus, Stella, z26, and Versions are available for Unix, DOS, and Windows.
Phpmole grew out of a port of Moleskine, since then it has grown and been redesigned to be a framework for a modulized development environment. For users it offers syntax highlighting, integrated help, a WYSIWG HTML editor, and remote file management, along with being midgard compatible. For developers, it is a modulized, object based php-gtk application, which could be extended to do almost anything - including reading mail.
GSMLIB is a library to access GSM mobile phones through GSM modems. Features include: modification of phonebooks stored in the mobile phone or on the SIM card, reading and writing of SMS messages stored in the mobile phone, sending and reception of SMS messages. Additionally, some simple command line programs are provided to use these features.
Device::ParallelPort is a Perl API that allows low level access to the parallel port of most computers. It does this by using a number of drivers, which can be customized and added to, including Linux (direct and parport), Win32, Script, Dummy, and more. It also contains a number of direct access devices including an example printer and a relay controller card.
SMM++ Mud Client is a mud client with extended and unique features. Aside from all standard mud client functionality like ANSI color support, aliases, action triggers, and tab-completion, SMM++ features a highly-customizable user interface (labels, buttons, and menus) and unique and powerful mapping capabilities, and SMM++ is the only mapping crossplatform (Tcl/Tk based) mud client available.