Samurai Kanji a flash-card application for memorizing kanji. It is inspired by "Remembering the Kanji I" by James Heisig. It can run on any PDA or mobile device running PalmOS, SymbianOS, or Windows CE. What primarily makes this different from other, similar applications is that the kanji are divided into the same lessons that Heisig uses in his book. The user can then choose which lessons to drill on as the user progresses through the book.
IVuPy (I-View-Py) is a Python extension module supporting the development of Python programs for 3D visualization of huge data sets using Qt and PyQt. It extends Python with more than 600 classes from Coin3D, a toolset compatible with the Open Inventor API. Data exchange between Python and the Coin3D data structures is based on the Numerical Python extension modules (any combination of NumPy, numarray, and Numeric).
Perilar is a fast, simple computer role-playing game (CRPG) with an epic quest. In it, you cross a vast monster-infested wilderness to the dungeons to recover ancient weapons and artifacts, and then proceed to the dragons' lairs. Perilar's easy-to-use interface can be picked up in moments. You can choose whether your game pace will be slow and steady, require faster thinking, nightmarishly fast button-mashing, or turn-by-turn tactical consideration. A realistically-sized pack forces you to plan your expeditions carefully, but without tedious weight management.
Acrony is an online multiplayer word game that you can play either through your browser (any OS with Shockwave) or a Windows/Wine executable. The game consists of making the most entertaining phrase that matches a provided acronym, and then voting on who did the best job of it. An example for “F.B.A.” might be “Free Beer Anyone?” Integrated features include chat, a forum, user stats, and more.
PCity is a procedural city generator. It uses a configuration file and few maps (e.g. population density or a height map) and can be tuned via various parameters. Its features include street network generation, building generation, texture generation from a texture library, and a visualization engine.