DomCore is a set of PHP Foundation classes which are ready to be extended to give basic capabilities to your applications. It features a powerful template replacement engine, a language engine for I18N, an extended debugging mode, enhanced error and exception management, Java-like programming (you can't use a class attribute without declaring it first), serializable class management, mass file operations (full directory copy and delete), shared memory management, multi-level caches on data sources, and implementation of programation patterns.
bed is an adjustable data format binary editor. Data formats are ASCII, unsigned and signed integers, float, bit-flags, bit-fields, labels, EBCDIC, and time_t. Different sizes and byte orderings are possible. Data types can be used in structures. Other data formats, filters, and procedures can be defined in plugins. It features copy, paste, undo, redo, search, replace, marks, record/play, and context sensitive help. bed can be used to edit raw hard drives. Under Linux and FreeBSD it is even usable without the X Window System.
Naev is a 2D space trading and combat game, in a similar vein as Escape Velocity. Naev is played from a top-down perspective, featuring fast-paced combat, many ships, a large variety of equipment, and a large galaxy to explore. The game is highly open-ended, letting you proceed at your own pace.
The Java Engine for Testing (JET) is a system for running distributed automated tests. It has been used by Sun for testing the High Availability DataBase (HADB), JavaDB, PostgreSQL, Memcached, and the MySQL Cluster Manager. JET should be a good way to write your tests if the product you want to test is distributed or has a client/server architecture, if it is natural for you to write the tests in Java, and if you want to invest time in developing tests and abstractions for later reuse.
ACCORD is a C library for composition of SEM or scanning helium-ion microscope images with correction of drift. It is able to compose (average) large sets of extremely noisy images that were acquired by scanning charged-particle microscopes at the highest possible speeds (lowest pixel-dwell times). If the images are composed using traditional techniques, they usually become extensively blurry. The technique that is implemented in this software corrects these derogations by pre-shifting the composed frames.
Avoision is a very simple arcade-style game. There's no story, no fancy graphics, no campaigns--just frantic, high-speed gameplay. Gameplay consists of moving a green block around with the arrow keys. The goal is to capture the red block before the timer runs out to score points. You must avoid all the white blocks that appear as you progress through the game.