Stratagus is a cross-platform real-time strategy gaming engine. It includes support for playing over the Internet/LAN or playing a computer opponent. The engine is configurable and can be used to create games with a wide range of features specific to your needs. Some games based upon it include Battle of Survival, Wargus, and Battle for Mandicor.
Scilab is a numerical computation system similiar to Matlab or Simulink. Scilab includes hundreds of mathematical functions, and programs from various languages (such as C or Fortran) can be added interactively. It has sophisticated data structures (including lists, polynomials, rational functions, and linear systems), an interpreter, and a high-level programming language. Scilab has been designed to be an open system where the user can define new data types and operations on these data types by using overloading. A number of toolboxes are available with the system.
Twin Distress is a game in which the object is to remove all of the blocks from the screen before the time runs out. Two blocks are removed at a time, and must be of the same color. After completing a level, you will be rewarded with a bonus point for every tick left on the clock. For each level thereafter, the time to complete the the level will be shorter.
VXL is a set of portable C++ libraries designed for computer vision research and implementation. Numerics, imaging, and geometry are provided by stand-alone core libraries, with easy to use APIs and sophisticated processing algorithms. Other libraries provide stereo, video, structure from motion, probability modeling, GUI design, classification, robust estimation, feature tracking, topology, 3d imaging, and much more. It is written and used by an international team from academia and industry.
BMDFM allows one to run an application in parallel on shared memory multiprocessor (SMP) systems. BMDFM automatically identifies and executes all parallelism of unparallelized programs due to the static and mainly dynamic scheduling of the data flow instruction sequences derived from the formerly sequential program. BMDFM's dynamic scheduling subsystem performs an efficient SMP emulation of Tagged-Token DFM to provide the transparent dataflow semantics for the applications. No directives for parallel execution are required. No highly knowledgeable parallel programmers are required.