RSS 56 projects tagged "Windows"

Download Website Updated 26 Jan 2011 Open Media Engine

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Pop 21.45
Vit 34.32

Open Media Engine (OME) is a 3D media engine using OpenGL 3+, OpenAL, ODE, SDL, and Lua, written in C++ and Boost.

Download Website Updated 12 Dec 2012 Conquests

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Pop 148.51
Vit 3.78

Conquests is a turn-based 4X Civilization-like 3D strategy game. You can discover new technologies from the stone age to the space age, explore the world, and wage war on your opponents. It supports both Direct3D and OpenGL graphics, and can run in both 2D and 3D modes.

No download Website Updated 04 Sep 2011 TMake

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Pop 45.96
Vit 3.30

TMake is a fast, lightweight, yet very powerful Build System. You can use TMake to build projects or create new ones. It supports C, C++, C#, Java, and Go compilers and over 100 different packages. It can perform C and C++ dependency checking. It is very fast. It uses for Lua for plain and simple build scripts. It has a GUI.

Download No website Updated 16 Mar 2014 Nuvie

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Pop 98.13
Vit 13.22

Nuvie is an open source engine for Ultima 6, Martian Dreams, and The Savage Empire. It uses the original data files from the games.

Download Website Updated 21 Apr 2012 FCEUX

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Pop 35.01
Vit 32.35

FCEUX is a Nintendo Entertainment System (NES), Famicom, and Famicom Disk System (FDS) emulator. It supports both PAL (European) and NTSC (USA/JPN) modes. It supports both Windows and SDL versions for cross compatibility. The FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions. For advanced users, FCEUX offers tools for debugging, ROM-hacking, map making, tool-assisted movies, and Lua scripting. FCEUX is an evolution of the FCE Ultra emulator. FCEUX merges elements from FCEU Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, FCEUXDSP CE, and FCEU-mm into a single branch of FCEU.

No download Website Updated 05 Jul 2012 Lua for IntelliJ IDEA

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Pop 51.64
Vit 1.72

Lua for IntelliJ IDEA is a plugin that provides support for semantic aware editing of Lua language programs in IntelliJ IDEA. It includes many useful features such as code formatting, semantic identifier coloring, code inspection and refactoring, and much more.

Download Website Updated 01 Sep 2011 The Grind

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Pop 30.98
Vit 1.00

The Grind is a simple game about avoiding responsibility at work. The goal is to acquire as little work (as few "to-dos") as possible throughout your 9-5 workday. Wander around the cubicles and hide from the men in suits - if they're coming your way, that means they want to give you work! Use the arrow keys to move, space to start, and escape to exit.

Download Website Updated 05 Mar 2012 Cretan Hubris

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Pop 17.15
Vit 27.78

Cretan Hubris is an infinite maze escape game set in ancient Greece. As the master architect Daedalus, having just completed the Labyrinth, you must now escape your creation while staying ahead of a deadly energy wave sent by petty and jealous gods. Features include customizable controls, joystick support, and sound effects.

Download Website Updated 31 Oct 2012 unnamed

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Pop 12.53
Vit 23.07

Unnamed un-names unwanted DNS entries. It was written to solve the problem of upstream DNS servers inserting bogus records for NXDOMAINs. It can be used to filter unwanted domain names like ads, porn, time wasters, etc. It is modular, so extensions are easy. Extensions can be written in Lua or compiled as shared objects.

No download Website Updated 19 Dec 2012 RoseThorn Game Library

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Pop 40.10
Vit 21.97

RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.

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Project Spotlight

sg3_utils

Utilities for devices using SCSI command sets.

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Project Spotlight

OGLplus

A C++ wrapper around the OpenGL C API.