libCVD is a very portable and high performance C++ library for computer vision, image, and video processing. The emphasis is on providing simple and efficient image and video handling and high quality implementations of common low-level image processing function. The library is designed in a loosely-coupled manner, so that parts can be used easily in isolation if the whole library is not required. The video grabbing module provides a simple, uniform interface for videos from a variety of sources (live and recorded) and allows easy access to the raw pixel data. Likewise, the image loading/saving module provides simple, uniform interfaces for loading and saving images from bitmaps to 64 bit per channel RGBA images. The image processing routines can be applied easily to images and video, and accelerated versions exist for platforms supporting SSE.
ZSNES is an SNES emulator for i386 machines running Linux, DOS, or Windows. It allows you to play most SNES games on your PC. It also adds several enhancements not present in the original SNES such as filters to improve image quality, savestates to be able to save/restore your game at any time, and more.
Xvid (formerly XviD) is an open source MPEG-4 video codec, implementing MPEG-4 Simple Profile, Advanced Simple Profile, and Advanced Video Coding standards. It is written in C with assembler optimizations for quality and speed (including MMX, SSE, and 3Dnow! code for i386 and AltiVec for PowerPC), and is especially optimized towards offline, multi-pass compression for storage and archival purposes.
SuperWaba is a VM for PDAs. Because of the way it was written, you can use Java to develop programs for it. It supports exceptions, threads, many user interface controls, double and long 64-bit types, grayscale, color, 3D controls, and JNI and Java libraries, among other features. The project has been superseded and replaced with TotalCross.
Aasm is an advanced modular assembler designed to support several target architectures. It has been designed to be easily extended. Its global architecture takes advantages of dynamic libraries to provide input, assembler and output modules. The input module supports Intel syntax (like nasm, tasm, masm, etc.). The x86 assembler module supports all opcodes up to P6 including MMX, SSE and 3DNow! extensions. F-CPU and SPARC assembler modules are under development. Several output modules are available for ELF, COFF, IntelHex, and raw binary formats. Advanced features include symbol scopes, an expressions engine, big integer support, macro capability, and numerous and accurate warning messages (over 300).
HLA Adventure is an adventure game that was written in Randy Hyde's HLA language. It features Mippy, a cute dragon that lives happily in the forests and caves and often comes out during the later part of the day to eat leaves, smoulder decaying trees, and generally romp around like every good dragon should.