Andutteye is a systems management platform that automates enterprise data centers and keeps them running. It contains different modules that targets different tasks of systems management. From a single point of operations you can monitor, manage, and execute all ranges of tasks needed for centralized systems management.
Angel is a 2D game prototyping engine based on OpenGL and C++. It was originally made by a group of employees at Electronic Arts Los Angeles for use in a GameJam they were planning for April of 2008. Angel provides many useful functions for prototyping gameplay, including simple physics, particles, text rendering, sound, input mappings, config files, pathfinding, and Python scripting.
Aniketos-SSVV (Aniketos Security Service Validation and Verification) provides a series of modules that work together to validate the security properties of a Web service composition. The package is given a selection of service compositions (provided in the form of BPMN processes with Web services bound to the service tasks), along with the security policy to be fulfilled. The package then performs various checks on the services to establish whether each composition satisfies the policy, returning an ordered list (ordered in terms of security) of the services that do. It forms part of the larger Aniketos project comprised of four packages in total.
AnimalTracker can be used to track the position of animals and their behavior in the context of an observation. Users can draw a map of the area and position the animals on it. The application can then calculate the distance between the animals and the distribution of them on the map across a specified time period. All data can be exported as tables to be used in spreadsheet applications or statistics programs.