Harm acts as a four-way socket redirector that allows you to effectively make a TCP connection from the Internet to a host behind a Linux masquerade-style firewall. The server (behind the firewall) makes connections to the client (on the Internet). After a successful connection, it will bounce packets from a telnet client (Windows and Linux) to the Harm client, to the Harm server (Linux only), or to the telnet daemon behind the firewall.
The FILTR (File Inventory for Loading, Transfer, and Recovery) automates CVS functions for personal use, allowing a user to maintain a watch on any directory, mirroring it in an intermediate working directory and taking care of all import, add, delete, and update calls to the CVS repository. No changes or additions are made to the directory under watch. The user can revert a watched directory to any previous saved state with a button click, or call up one or several past versions of a file. Groups can also make use of the same repository for file sharing.
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. It was originaly created as a commercial product, but is now being released under the GPL. The engine was designed from the beginning to be cross platform, and ran on Windows (DirectX, GL), and the Sony Playstation. The production pathway ran on Windows, and extended 3DStudio Max to be our level editor. The engine is currently being ported to Linux (it runs, but needs work), with plans to port the production pathway as well. Developers are wanted to help with this effort.
The WebGuys' Instant Message Service is a solution for small teams who need to communicate short messages more effectively than with email. It provides presence and disposition information for each user and an easy to implement protocol that can be built upon to provide more advanced features.