Scsh is a systems-programming environment for POSIX systems and Win32, embedded in the Scheme programming language. It includes a high-level process notation for writing shell-script like programs, with pipelines and redirections. Scsh additionally provides low-level access to POSIX primitives, plus important non-POSIX extensions such as sockets. Scsh is implemented on top of Scheme48, a portable bytecode implementation of Scheme. A number of user-contributed extensions are available, including an extensible HTTP and FTP server, a socket-level PostgreSQL interface, a programmable text formatting language, and a Postscript generation language.
FramerD is a semi-structured object database integrated with a Scheme-based scripting language which supports multi-lingual programming (with pervasive Unicode), a stable module system for programming in the large, distributed applications (via an extensible RPC protocol), non-deterministic (PROLOG-like) evaluation for search and set operations, multi-threaded program execution, extensive tools for text and language analysis, built-in HTML/XML/MIME parsers, and intuitive (CGI- and FastCGI-based) Web scripting. The built-in object database robustly supports millions of objects and indexed access to those objects, both through disk files and networked servers.
sr-convert is a sample-rate conversion utility for WAV files. It supports a wide variety of sampling rates and can convert from any of the supported rates to any other. It runs under either x86 Linux or Windows and uses SSE instructions if they are available. Great pains have been taken to make sure that the sound quality of the conversion is excellent.
RScheme is an object-oriented, extended Scheme implementation with a compiler that targets C or (RScheme's own) bytecodes. It has features expected from a modern language: an object system, reflection, modules, namespaces, safe macros, threads, a system call interface (including sockets), separate compilation, and persistence, as well as the formal basis and power of the Scheme programming language. RScheme also features a powerful, elegant foreign code interface.
Chicken is a Scheme compiler that translates most of R5RS Scheme into relatively portable C. It supports fully general tail-call recursion, first-class continuations, and has a very flexible and efficient interface to C and C++. Chicken implements several extensions to the Scheme language: lightweight threads, pattern matching macros, dynamic loading of compiled code, and various object-oriented paradigms, such as TinyCLOS, and others. The library system includes hundreds of convenient modules for practical use.
Kipt (Kizome's ISA Piercing Tool) is an HTTP proxy server and proxying name server with the ability to forward requests to other HTTP proxies or to get the documents directly from hosts. It can go through MS ISA Server or MS Proxy doing NTLM authentication. If you're stuck behind a restrictive firewall or proxy with at least one port open for outgoing connections and you have access to a machine outside, you can have nearly full Internet access by using this proxy and the socksify program from dante.
Thousand Parsec is a turn-based space empire building game, as well as a framework for creating a similar group of games, which are often called 4X games (eXplore, eXpand, eXploit, and eXterminate). Some examples of games from which Thousand Parsec draws ideas are Reach for the Stars, Stars!, VGA Planets, Master of Orion, and Galactic Civilizations. Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system where new technologies may be introduced mid-game.