Acorn is the second in a series of games created as part of the WorldForge bootstrapping endeavour, aimed at creating an engine for massively multiplayer online games. The previous demo featured skeletons moving across crude maps. Acorn builds on this by incorporating a Python-scripted, event-driven rule system, a glient/server architecture using the Atlas Protocol System, goal-motivated artificial intelligence, herding behavior and nutrient-based growth simulation, sound detection and automated reaction, and a richer collection of artwork, sound effects, and music.
Arachne is program that implements Avidan and Shamir's seam carving technique for content-aware image resizing. It allows realtime, fluid image resizing using this fascinating technique. Seam carving works by removing the "boring bits" from an image, so it can change the aspect ratio of many images without changing the shape of the objects inside.
Shilosh OS provides a secure and stable operating system based on a highly modified Linux kernel, with its own package system similar to BSD's "ports", BSD Init scripts. Compatible with x86 and Power PC, it is also 99% compatible with Windows 9x. It is easy to use and includes complete documentation in many languages.