262 projects tagged "Windows"
Jeff's Java Scanf Library is an implementation of the C-Runtime scanf, fscanf, and sscanf functions. The syntax of format strings is very similar (%*s, %3d, etc.) to that of the standard C implementation of scanf. Instead of taking wrapper objects, all scanf functions return an Object[], whose types can be inferred from the format string.
Open Source Astronomy is a comprehensive collection of astronomy software packages built for Linux, Mac OS X, and Windows. Each collection comprises approximately 5GB of software. An installation assistant is included along with a browsable documentation library covering all included packages.
PyJflash is a Japanese flashcard viewer, conversion utility, and editor. It loads over 15 different file formats, including Edict, Kanjidic, and tab-separated TXT with automatic encoding detection. It can print and save HTML with a choice between word lists, unknown words, and words that either have or haven't been displayed. Popups give meanings and readings of Kanji and unknown words with On, Kun, and English readings on separate lines. Unknown words are weighted and show up more often if wrong more than once. JLPT vocabulary and Mainichi Shimbun frequency files are included.
BioCoRE is a collaborative work environment for biomedical research, research management, and training. It features easy-to-use tools, among them co-authoring papers and other documents, running applications on supercomputers, sharing molecular visualization over the Internet, notifying project team members of recent project changes by email, chatting, keeping a lab book, and other practical features.
SeSAm provides a generic environment for modelling and experimenting with agent-based simulation. As there are freely configurable instruments for gathering data and scripting options for constructing simulation experiments, SeSAm is a highly valuable tool for MAS simulations, especially for complex models with flexible agent behaviour and interactions.
X-Plane is a flight simulator that reads in the geometric shape of any aircraft and then figures out how that aircraft will fly. It does this via an engineering process called "blade element theory", which involves breaking the aircraft down into many small elements and then finding the forces on each little element many times per second. These forces are then converted into accelerations, which are then integrated to velocities and positions. This gives X-Plane the most realistic flight model available for personal computers.