Glt is a library of C++ classes and routines for programming interactive 3D graphics with OpenGL. The aim of Glt is to augment the OpenGL API with convenient mechanisms for manipulating the OpenGL state machine. Glt is a work in progress, and by no means covers the entire OpenGL specification. However, it already includes several useful classes and is designed so that additional classes can be added easily. In addition to Glt, the GlutMaster classes provide C++ wrappers for the GLUT API.
GNet is a network library. It is object-oriented, written in C, and built upon GLib. It is intended to be easy to use and port. It supports abstract Internet addresses, TCP, UDP, IP Multicast, IPv6, asynchronous DNS lookups, SHA, MD5, Base64, URIs, and SOCKS. It comes with documentation and examples.
gnokii is a multisystem tool suite for mobile phones. It provides a library to communicate with a phone hiding the communication protocol. The library handles SMS, phonebook, calendar, phone calls, and other mobile phone capabilities. It supports Nokia-FBUS mobiles, AT-capable phones (most of the mobiles), as well as Symbian-based phones.
Libgda is a (relatively small) database access library. It provides a wrapper like ODBC but with more features for accessing several database engines, a general data model for use with CSV or XML files, a metadata extractor that retrieves information about database objects in a common way, and a SQL console application (like mysql, psql or sqlite3 consoles).
Cfengine is a tool for setting up and maintaining BSD and System-5-like operating system optionally attached to a TCP/IP network. You can think of cfengine as a very high level language, much higher level than Perl or shell: a single statement can result in many hundreds of operations being performed on multiple hosts. Cfengine is good at performing a lot of common system administration tasks, and allows you to build on its strengths with your own scripts.
GNU Make examines the timestamps on a set of interdependent files, and, if necessary, issues commands to bring them up-to-date. The user creates a makefile describing the files, their relationships, and the commands to run. Most often make is used to rebuild libraries and programs when their sources are changed, but it can be used for any situation where one set of files needs to be generated from another set.