SuperTux is a side-scrolling platform game. The hero in this game is Tux the Penguin, the game's only reference to Linux. On the journey to rescue Penny, who has been kidnapped by evil Nolok, Tux faces 23 different kinds of bad guys while jumping and running through 101 beautifully-drawn levels. The soundtrack is available on last.fm and similar sites.
PhysicsFS is a library to provide abstract access to various archives. The programmer defines a "write directory" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent, hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Symbolic links can be disabled, for added safety. Finally, PhysicsFS gives you a platform- abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc.
SOAP Anywhere is a SOAP 1.2 implementation written in Java. The difference between SOAPAnywhere (SAW) and Implementations such as Apache SOAP and Axis is that SAW can not only be run through a WebAPP container, but can also run in both a standlone mode and as an integrated component of any Java application.
screen-scraper is a tool for extracting data from Web sites. It works much like a database that provides access to the information of the Web. It provides a graphical interface allowing you to designate URLs, data elements to be extracted, and scripting logic to traverse pages and work with scraped data. Once these items have been created, screen-scraper can be invoked from external languages such as .NET, Java, PHP, and Active Server Pages. It can be scheduled to scrape information at periodic intervals, and can automatically write extracted data to CSV files.
SDL.NET is a set of object-oriented CLS-compliant .NET bindings for the SDL gaming library. It provides high-level access to audio, keyboard, mouse, joystick, TrueType fonts, various image formats, sound mixing, MPEG-1 movies, and 3D hardware via OpenGL and a 2D video framebuffer. It is compatible with both .NET and Mono runtimes.