GCompris is an educational software suite with numerous activities for children aged 2 to 10. Some of the activities are game-orientated, but nonetheless still educational. These include computer discovery (keyboard, mouse, different mouse gestures), algebra (table memory, enumeration, double entry table, mirror image), science (the canal lock, the water cycle, the submarine, electric simulation), geography (place the country on the map), games (chess, memory, connect 4, oware, sudoku), reading practice, and others (learn to tell time, puzzles of famous paintings, vector drawing, cartoon making, etc.). It currently offers in excess of 100 activities, and more are being developed.
Multiplication Station will teach your child to add, subtract, and multiply. It is a multi-user application with a simple admin interface. All parameters are configurable, like grid size and the fonts and colors of number ranges. A countdown timer is used to keep the player's attention focused. A list of high scores is maintained.
CSudoku is a command line Sudoku solving program. It solves the popular 9x9 versions of Sudoku using Donald Knuth's Dancing Links algorithm. It was created as a fun exercise in computer programming and not necessarily to be a program useful to anyone in particular. There are many other Sudoku solving programs that are more refined and have many more features than this program would ever dream of having.
Brain Workshop is an implementation of the Dual N-Back mental exercise. This exercise is a mental activity that has been scientifically shown to improve your working memory (short-term memory) and fluid intelligence. The game involves remembering a sequence of spoken letters and a sequence of positions of a square at the same time. Brain Workshop includes additional challenging game modes beyond Dual N-Back.
Omnitux aims to provide various educational activities based on multimedia elements (images, sounds, and text). Possible activity types are associations, puzzles, counting activities, etc. There is support for multiple languages and multiple screen resolutions (by using SVG vector graphic files and high quality bitmap files). Omnitux activities are described in XML files, so it is possible to create new activities without modifying the program.