The Open Real-Time Ethernet (ORTE) is an implementation of the Real-Time Publish-Subscribe (RTPS) communication protocol. RTPS is a new application layer protocol targeted to real-time communication areas, and is built on the top of standard UDP stack. Since there are many TCP/IP stack implementations under many operating systems, and RTPS does not have any other special hardware or software requirements, it should be easily ported to many target platforms. Because it uses only UDP, it retains control of timing and reliability.
GNU libmicrohttpd is a small C library for embedding HTTP server functionality into other applications. It is reentrant, fast, supports HTTP 1.1, and permits listening on multiple ports. The API is simple and still powerful enough to allow programmers to use the entire HTTP feature set. SSL/TLS support is available as an option.
GSL shell offers an interactive user interface that gives access to the GSL collection of mathematical functions. It is based on the powerful and elegant scripting language Lua. GSL shell is not just a wrapper over the C API of GSL, but offers a much more simple and expressive way to use GSL. The objective is to give the user the power to easily access GSL functions without having to write a complete C application. It also has a powerful module to produce plots or almost any kind of graphics based on data or functions.
NetCrack is cluster software developed to distribute a hashing algorithm's cracking process work using a brute force attack. Currently, it only supports the two most commonly used hashing algorithms: MD5 and SHA-1. Support is included for MySQL, safe mode, and others. It works like a client/server application, where the server is unique for each cluster network and its job is to distribute the cracking process work, coordinate the nodes, and prevent connections and data integrity errors.
I is a programming language that was designed to be efficient to write and run. The system incorporates many major libraries, allowing the creation of major projects such as Aciqra. It is an interpreted language and supports CGI scripting through the use of the CGI for Aciv/I extension.
Octaspire Crates! is a scriptable, skinnable, extensible, and relocatable 3D action puzzle game. All the missions, game entities (or crates), game states, and configuration of the game engine are implemented as plain text Lua-scripts. So, if you know Lua, you can write new game entities, game states, missions, and levels with any text editor, without any special development tools. New skins can be created with any image editor that can save .png images, dropped into a new subdirectory under the resources/textures directory, and changed in the configuration file config.lua. Crates has also its own (simple) implementations for all the different container classes it needs (like vector, string, and so on) to keep the external dependencies fewer.
The Tinyserial library is a space-saving alternative to the Arduino software distribution's libraries for reading and writing characters and strings to the USART0 serial port on the Atmel ATmega168 and ATmega328p MCUs found on Arduino Diecimilla and Duemilanove boards. While the Arduino software distribution's libraries provide interrupt-driven serial I/O with far more features and support more MCUs, the Tinyserial library provides only the most basic polling-based serial I/O. However, the Tinyserial library uses far less Flash and SRAM, thereby giving you room to implement larger and more complicated applications on your boards. The Tinyserial library respects the GNU libc ABI, so you can call into it from C and C++ programs.
Libgta implements the Generic Tagged Arrays (GTA) file format. GTAs can store any kind of data in multidimensional arrays, optionally with simple tags to store rich metadata. GTAs are streamable and support mupltiple compression methods. Uncompressed GTAs allow easy out-of-core data access for very large arrays.