RSS 62 projects tagged "Windows"

Download Website Updated 19 Oct 2010 Mesh Viewer

Screenshot
Pop 178.18
Vit 6.60

The Mesh Viewer is an easy-to-use, lightweight application for displaying three dimensional models (triangular meshes) from a variety of file formats. It uses OpenGL to render the models. Triangular meshes can be displayed texture mapped (with optional bilinear filtering), solid, or as a wire frame (all lines or just the front lines). Loaded models can be rotated, translated, and scaled (all done with the mouse). The model is lighted by multiple light sources. Viewpoints can be saved.

Download Website Updated 12 Nov 2013 ThinLinc

Screenshot
Pop 287.71
Vit 18.33

ThinLinc is a fast and versatile remote desktop solution. It is based on open source software such as TigerVNC, SSH, and PulseAudio. The ThinLinc server software can be used to publish Linux/Unix desktops and applications to thin clients. The system also supports Windows Remote Desktop Services and VirtualBox. ThinLinc supports redirection of sound, serial ports, disk drives, local printers, and Smart Card readers. Clients are available for a wide variety of platforms. When used with the VirtualGL software, ThinLinc can deliver high performance graphics with OpenGL applications in a thin client environment.

Download Website Updated 16 Jun 2013 GLFW

Screenshot
Pop 175.13
Vit 11.84

GLFW is a portable framework for OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse, and joystick input, timer input, creating threads, and more.

Download Website Updated 07 May 2009 enemy lines 7

Screenshot
Pop 117.00
Vit 2.21

Enemy lines 7 is a single player first person 3d shooter game. Shoot down enemy bombers threatening your city.

Download Website Updated 28 Jun 2013 Equalizer

Screenshot
Pop 186.28
Vit 14.96

Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.

Download Website Updated 09 Aug 2013 Ecere SDK

Screenshot
Pop 186.16
Vit 13.53

The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, Mac OS X (through X11), FreeBSD, and the Android OS. It should run on other Unix platforms with minor testing/tweaking. With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully integrated.

No download Website Updated 21 Apr 2009 Angel 2D

Screenshot
Pop 36.55
Vit 1.42

Angel is a 2D game prototyping engine based on OpenGL and C++. It was originally made by a group of employees at Electronic Arts Los Angeles for use in a GameJam they were planning for April of 2008. Angel provides many useful functions for prototyping gameplay, including simple physics, particles, text rendering, sound, input mappings, config files, pathfinding, and Python scripting.

No download Website Updated 07 Apr 2009 CADauno

Screenshot
Pop 31.94
Vit 42.86

CADauno is a 3D modeling tool based on the NURBS surfaces. It aims to exploit the power of NURBS at representing free forms. It provides an interpolation facility ("skinning" technique), which enables the designer to create a closed surface passing through different section curves. This makes it possible, as an example, to build a human body 3D model starting from sections provided by a Computed Axial Tomography scanner.

Download Website Updated 10 Oct 2010 libNUI

Screenshot
Pop 55.18
Vit 42.82

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more.

No download Website Updated 18 Apr 2009 ioquake3

Screenshot
Pop 19.13
Vit 42.80

ioquake3 (or ioq3 for short) builds upon id Software's Quake 3 source code release. It cleans it up, fixes bugs, and adds features. Its goal is to be the Quake 3 distribution upon which people base their games and projects. Its design goals include optimizing the engine for playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of the engine has been ported to many new platforms. While it doesn't have PunkBuster (and never will), it does provide more security for servers and clients by way of various bugfixes which aren't in id's client.

Screenshot

Project Spotlight

GNU pop3d

A small, fast, and efficient POP3 server with virtual domains.

Screenshot

Project Spotlight

SMS Manager

An SMS application for Android.