ThinLinc is a fast and versatile remote desktop solution. It is based on open source software such as TigerVNC, SSH, and PulseAudio. The ThinLinc server software can be used to publish Linux/Unix desktops and applications to thin clients. The system also supports Windows Remote Desktop Services and VirtualBox. ThinLinc supports redirection of sound, serial ports, disk drives, local printers, and Smart Card readers. Clients are available for a wide variety of platforms. When used with the VirtualGL software, ThinLinc can deliver high performance graphics with OpenGL applications in a thin client environment.
Angel is a 2D game prototyping engine based on OpenGL and C++. It was originally made by a group of employees at Electronic Arts Los Angeles for use in a GameJam they were planning for April of 2008. Angel provides many useful functions for prototyping gameplay, including simple physics, particles, text rendering, sound, input mappings, config files, pathfinding, and Python scripting.
ioquake3 (or ioq3 for short) builds upon id Software's Quake 3 source code release. It cleans it up, fixes bugs, and adds features. Its goal is to be the Quake 3 distribution upon which people base their games and projects. Its design goals include optimizing the engine for playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of the engine has been ported to many new platforms. While it doesn't have PunkBuster (and never will), it does provide more security for servers and clients by way of various bugfixes which aren't in id's client.
OSG composer was designed to unleash the potential of OSG developers and users. It facilitates the creation of simple to complex 3D scenes, which combine geometries from different sources. It lets you add models from different sources, place them visually using the draggers, use advanced Snap tools, add 3D text to your scene, add texture coordinates to the models, duplicate and create instances of geometries in the scene, automatically pack your scenes with all its textures in a zip file so you can share it with other users, and fix problematic models and bring them back to life.
Blood Makes the Grass Grow Green (BMTG3) is a multi-player, side-scrolling, 1-dimensional strategy game that pits two people against each other in a duel over a stretch of land. Each player is positioned in a bunker at opposite ends of the map and tasked with deploying the right personnel and vehicles to capture FOBs (forward operating bases) and overrun your enemy's bunker. Currently there are 5 different units available. Timing, unit selection, and basic strategy are all necessary for success.