Javasynth is a Java-based system for creating (rather experimental) modular audio systems called sound modules. This allows synthesizers of some kind to be assembled in a modular fashion using oscillators, amplifiers, envelopes, filters, and other components familiar to those that have worked with hardware synthesizers. It includes a separated synth engine and a Swing user interface for building sound modules.
Kalyp is a fantasy-based roguelike game written in Java. Its design is based on traditions set by popular roguelike games, especially Nethack. It is single player and runs in a text terminal. The project focuses mostly on the Artificial Intelligence engine for the non-player characters. Most of the game design will be done in scripting, as the core engine written in Java will handle user interface, rulesets, basic actions, and try to hold it all together.
Platform Independent Petri Net Editor (PIPE) creates and analyses Petri Nets quickly, efficiently, and effectively. A key design feature is the modular approach adopted for analysis, enabling new modules to be written easily and powerfully, using built-in data layer methods for standard calculations. Six analysis modules are provided, including Invariant Analysis, State-Space Analysis (deadlock, etc.), and Simulation Analysis and Classification. PIPE adheres to the XML Petri net standard (PNML). The file format for saving and loading Petri Nets is extensible through the use of XSLT, the default being PNML.