HLA Adventure is an adventure game that was written in Randy Hyde's HLA language. It features Mippy, a cute dragon that lives happily in the forests and caves and often comes out during the later part of the day to eat leaves, smoulder decaying trees, and generally romp around like every good dragon should.
GeBoP stands for General Boardgames Player. GeBoP allows you to play 9 strategic boardgames against the computer or against another player. You can even watch a number of computer players fight among themselves. Some of the games can be played with a variable number of players, and other games can be played on various board sizes. GeBoP features a unified best move engine. Because of this, additional strategic boardgames are easy to add to the application.
Cultivation explores the social interactions within a gardening community. You lead one family of gardeners, starting with a single individual, and wise choices can keep your genetic line from extinction. While breeding plants, eating, and mating, your actions impact your neighbors, and the social balance sways between conflict and compromise. Cultivation features dynamic graphics that are procedurally-generated using genetic representations and cross-breeding. In other words, game objects are "grown" in real-time instead of being hand-painted or hard-coded. Each plant and gardener in the game is unique in terms of both its appearance and behavior.
Booruatsukaigaumai is a one-key desk game using OpenGL 3D scene rendering. Your task is to guide a number of red balls through 6 different levels full of blocks, holes, and gates. You have to make the balls go through as many gates as possible, which earns you the score points. However, you only have one key to control the desk tilt, which makes balls roll to the right (when the key is pressed) or to the left (when the key is released). Any other movement of the balls is controlled only by gravity and interaction with blocks, holes, and other balls. Even if the principle seems to be very simple, the game can be quite challenging.
Primrose is a game that presents a deep puzzle that is completely fresh. Primrose's gameplay is deceptively simple: Surround tiles of one color with another color to clear them. The surrounding tiles flip color, leading to possible chain reactions. Larger groups cleared and longer chain reactions are awarded more points. This simple setup has many interesting emergent properties, creating a challenging game without resorting to external gimmicks like time pressure. The game also features a world-wide online high score board complete with instant replay, move-by-move, of all top-scoring games.