GNUstep is a cross-platform, object oriented environment composed of frameworks, tools, and servers (daemons). It is very similar to the Cocoa frameworks from Apple, and tries to maintain compatibility with Cocoa wherever it is desired and possible. The frameworks provide classes for containers, distributed objects, object archiving, file management, text system, font management, image composition, WYSIWYG PostScript graphics, and more.
Open Simp-X is a powerful Internet platform for everyone, attempting to change programming for the Internet with sharing database information. It strives for scalablility, reliability, and ease of use. The platform consists of a client/server pair. Security is a top priority, and data transfers are encrypted. Open Simp-X achieves scalability through plugins. Plugins can collect information, manipulate it, and send it back to the database. Writing plugins is easy since they do not have to worry about how to send or receive their information, and can focus on manipulating it. Open Simp-X can be set up to retreive data through a LAN or through a Web server.
muCommander is a cross-platform file manager with a dual-pane interface that features support for FTP, SFTP, SMB, NFS, HTTP, Amazon S3, Hadoop HDFS, Bonjour/Zeroconf, email attachments, archives in many formats (including Zip, RAR, 7z, GZip, Tar, Bzip2, ISO, NRG, AR, Deb, and LST), bookmarks, credential management, themes, multiple windows, full keyboard control, and many configuration options. It is available in 23 languages.
The Java Conduit Manager is a Java application for installing and uninstalling Java conduits to the Palm Hotsync manager. Featured conduits are the XML Java conduits for the basic Palm pilot applications (addressbook, todolist, memopad, and datebook). These conduits perform a full mirror synchronisation between the handheld and the desktop, saving the information in XML files.
The Lightweight Java Game Library is a native binding for OpenGL and OpenAL written with game developers in mind. It allows the full OpenGL and OpenAL APIs to be exposed without the penalties associated with competing methods, nor the limitations of APIs such as Java3D. Tutorials and demos are available, and Windows, Linux, and Mac OS X are supported.