BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.
Dreams Eternal is an FPS game that focuses on a strong story line and puzzle solving. It is set in the dream world. The very short summary of the story is that a scientific experiment went wrong and everybody is stuck in the dream world. You have to end this experiment by hopping from dream to dream. In every dream you have to find clues to try to find out how the experiment can be aborted.
Glt is a library of C++ classes and routines for programming interactive 3D graphics with OpenGL. The aim of Glt is to augment the OpenGL API with convenient mechanisms for manipulating the OpenGL state machine. Glt is a work in progress, and by no means covers the entire OpenGL specification. However, it already includes several useful classes and is designed so that additional classes can be added easily. In addition to Glt, the GlutMaster classes provide C++ wrappers for the GLUT API.
PLIB is a set of libraries to write games and other realtime interactive applications that are 100% portable across a wide range of hardware and operating systems. It's used by Majik3D, FlightGear, and others, and includes libraries for GUI widgets, sound replay, geometry, scene graph, joystick, and fonts/text.
Quadra is an addictive puzzle game and competitive, action-packed multiplayer game all-in-one. It features incredibly smooth gameplay, recursive line clearing allowing blocks to combine in violent chain reactions, block shadow to help you drop blocks with precision 10 levels with colorful background images and matching sound effects, integrated CD music player, worldwide highscore table with recordings of your best performances, fully configurable multiplayer mode with team play, keep an eye on your opponents with the remote watch windows, chat window, powerful and flexible user interface TCP/IP support for internet or LAN multiplayer games and more.
Teddy is an OpenGL-based 3D graphics library written in C++. Its main features are simple scene graph and windowing system-enabling multiple cameras, camera windows, and scenes. It focuses on easy and flexible manipulation of models and model materials in the scene graph. It contains a number of primitive objects like sphere, box, and cone, and it can load LightWave object and scene files.