ADODB is a set of advanced PHP database abstraction classes. It supports MySQL, PostgreSQL, Interbase/Firebird, Informix, Sybase SQL Anywhere, Oracle, MS SQL 7 and 2000, SAP DB, Sybase, DB2, FrontBase, Foxpro, Access, Netezza, LDAP, ODBTP, ADO, and generic ODBC. A metatype system is built in, making it possible to figure out that types such as CHAR, TEXT, and STRING are equivalent in different databases. It also features portable database creation, database-backed session support (with encryption), SQL performance monitoring, and database health checks.
'App' is a preprocessor for C++ that accepts as input arbitrary C++ code that may contain embedded constructs for specifying algebraic data types and associated pattern matching operations, and produces as output the same code with all such constructs translated to normal C++. What app essentially does is provide for C++ pretty much the same capabilities that functional languages have regarding algebraic types. 'Applib' is the associated runtime library that supports the core run time requirements of the translated code, and which provides additional utilities (applib is covered by the LGPL).
BeeCrypt is an ongoing project to provide strong and fast cryptography in the form of a toolkit usable by commercial and open source projects. Included in the library are entropy sources, random generators, block ciphers, hash functions, message authentication codes, multiprecision integer routines, and public key primitives.
BRL-CAD is a powerful constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, and image and signal-processing tools.
Coin is an implementation of Open Inventor. Open Inventor is the de facto standard API for retained-mode 3D graphics programming. Open Inventor has a highly extensible design, and has been designed to allow for rapid development of highly interactive 3D graphics applications in the fields of CAD, engineering, scientific computing, simulation, VRML, and visualization.
EO is a templates-based, ANSI-C++ compliant evolutionary computation library. It contains classes for any kind of evolutionary computation (specially genetic algorithms) you might come up to. It is component-based, so that if you don't find the class you need in it, it is very easy to subclass existing abstract or concrete class.
FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and Mac OS X. It provides modern GUI functionality without the bloat, and supports 3D graphics via OpenGL and its built-in GLUT emulation. FLTK is designed to be small and modular enough to be statically linked, and also works fine as a shared library. It also includes an excellent UI builder called FLUID that can be used to create applications in minutes.
FXPy is a Python extension module which provides an interface to the FOX cross-platform GUI library. With a few minor exceptions, FXPy provides a complete interface to FOX. FOX is a C++-based toolkit for developing graphical user interfaces easily and effectively, and it runs natively under both Unix/X and Microsoft Windows. Some of the significant features of FOX include a rich set of widgets, powerful but easy-to-use layout managers, extensive support for 3-D modeling using OpenGL or Mesa, drag-and-drop (using the XDND protocol) and a registry for persistent application settings.
g2 is an easy to use, portable and powerful 2D graphics library. It provides a comprehensive set of functions for simultaneous generation of graphical output on different types of devices. The following devices are currently supported: Postscript, X11, FIG (xfig), PNG, and JPEG using the gd library, and Win32. g2 is written in C (ANSI) and additionally has Fortran, Perl, and Python interfaces.
Glt is a library of C++ classes and routines for programming interactive 3D graphics with OpenGL. The aim of Glt is to augment the OpenGL API with convenient mechanisms for manipulating the OpenGL state machine. Glt is a work in progress, and by no means covers the entire OpenGL specification. However, it already includes several useful classes and is designed so that additional classes can be added easily. In addition to Glt, the GlutMaster classes provide C++ wrappers for the GLUT API.