Omnitux aims to provide various educational activities based on multimedia elements (images, sounds, and text). Possible activity types are associations, puzzles, counting activities, etc. There is support for multiple languages and multiple screen resolutions (by using SVG vector graphic files and high quality bitmap files). Omnitux activities are described in XML files, so it is possible to create new activities without modifying the program.
Kobold's Quest 1 is a heroic fantasy RPG-Adventure game. The purpose is to play a kobold apprentice magician who learns the way of the wizard on the way through dungeons and so on. The first encounter is in the South Gnarborean woods dungeon with a red dracolich mage. You can cast spells from his spellbook if you defeat him. Furthermore, there is a water dungeon to the far east wherein an assassin mage is said to dwell. Then there are the Nut People who congregate in their little village. Their head magician also has spells for you if you can find him somewhere in the north. The Celestian lords and ladies are said to dabble in the affairs of wizards. A rogue leads you on to their encounter.
Armadillo adventure is an adventure game set within a world. It is a codebase, a toolkit for making your own adventures such as King's Quest. The toolkit has an example adventure program that can be easily changed and enlarged by derivation. If you are more interested in dungeoneering games, take a look at the <a href="http://freshmeat.net/projects/tanirs-quest/">Tanir's Quest</a> project.
Click'n'Drag is a Python module that introduces the "Plane" class, which extends PyGame's "Surface" functionality, offering a hierarchy of mouse-sensitive, draggable Surfaces that can be used as sprites, windows, icons, or other interactive elements. In addition, the clickndrag.gui module uses clickndrag to provide basic GUI elements like container, label, text box, option list, and button.
planes is a hierarchical surface framework for PyGame. It introduces a "Plane" class which extends PyGame's "Surface" functionality, offering a hierarchy of mouse-sensitive, draggable Surfaces that can be used as sprites, windows, icons, or other interactive elements. In addition, the planes.gui module uses planes to provide basic GUI elements like container, label, text box, option list, and button.