XWelltris is a 2.5D Tetris-like game. Imagine that you are looking into a glass from the top. You see four walls and the bottom. Flat 2D figures fall down from the walls one by one. You can move these figures from one wall to another or rotate them. If the figure leaves the wall, then it moves to the bottom while another figure is pushed. You need to form full rows or columns on the bottom. When you form such row it disappears and you receive additional empty space on the bottom and your score increases. Extra points are earned by making more rows disappear at the same time. If you can't place a whole figure on the bottom, then it stays on the wall and you can't place figures on that wall for a while.
BlindTux is a musical quiz game. The goal is to identify the artist, title, or year of a song by choosing an answer from among 4. The maximum number of players is 4. For now, it is played with the keyboard, but soon players will be able to choose with controls they want: keyboard, gamepad, or maybe buzzer.
ioquake3 (or ioq3 for short) builds upon id Software's Quake 3 source code release. It cleans it up, fixes bugs, and adds features. Its goal is to be the Quake 3 distribution upon which people base their games and projects. Its design goals include optimizing the engine for playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of the engine has been ported to many new platforms. While it doesn't have PunkBuster (and never will), it does provide more security for servers and clients by way of various bugfixes which aren't in id's client.
swampex (or Swamp Explorer) is a cross-platform library designed to work with raster maps in Ozi Explorer format. Using this library, you'll be able to collect maps in the file system, get information about map calibration, find maps by latitude/longitude, render maps in SDL surfaces, and more.
Tric-Tac-Toe is a new twist (or perhaps "tilt") on the classic Tic-Tac-Toe game. The board resembles a Rubik's Cube surface; three players each take turns filling up the surface of the board. Once the board is full, a winner is declared according to the point totals of each player. The "tric"ky part is the connections on the board that score points.