Allegro is a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers. It also provides fixed and floating point mathematical functions, 3D functions, file management functions, compressed datafile, and a GUI.
bigFORTH is a native code Forth. It was originally developed on the Atari ST for the Motorola 68k processor and was recently ported to Intel 386, running under a DOS extender (GO32). bigFORTH is available for Linux and Windows 95/98/NT in pre-beta-test. This version is available under GPL. The most striking new feature is the graphical user interface MINOS and the form editor Theseus. MINOS is a graphic user interface (GUI) for X, written for bigFORTH-Linux and bigFORTH-Win32. It includes a rapid GUI developement editor (Theseus).
BlueJ is an interactive Java development environment. It provides a unique user interface that presents a graphical display of the application classes and their relationships, and it lets users interactively create objects of any class. Once objects have been created, users can interact with them directly. This interaction mechanism allows for much greater testing and experimentation than in conventional environments. BlueJ is suited for teaching and learning OO and Java.
ccaudio2 is a simple, highly portable, stand-alone, C++-based framework for manipulation of audio data. Its goal is to be a C++ framework that is as useful as "audiofile" or "sndfile" is for C programming, and to cover various generic and useful manipulations of audio data as well as audio file access. A stand-alone audio processing command line tool is also provided to demonstrate library functionality. ccaudio2 compiles under Mac OS X, POSIX systems, and Win32 systems.
CGI::Application is a Perl framework intended to make it easier to create sophisticated, reusable Web-based applications. This module implements a methodology which can make Web software easier to design, easier to document, easier to write, and easier to evolve. CGI::Application builds on standard, non-proprietary technologies and techniques, such as the Common Gateway Interface and Lincoln D. Stein's excellent CGI.pm module. CGI::Application judiciously avoids employing technologies and techniques which would bind a developer to any one set of tools, operating system, or Web server.
ChemApp is a programming tool from the area of computational thermochemistry. It is a library consisting of a rich set of subroutines, based on the thermodynamic phase equilibrium calculation module of ChemSage. It permits the calculation of complex, multicomponent, multiphase chemical equilibria and their associated energy balances. ChemApp is available as object code for a wide range of platforms and as a shared library/DLL. ChemApp "light" is the free version of ChemApp, and although it is restricted in two ways compared to the regular version, it gives you almost the same functionality.
ClanLib is a cross-platform game SDK currently supporting Windows and Linux. It provides easy-to-use interfaces for 2D graphics, input, sound, resources, networking, GUI, OpenGL, and more. The goal is to provide a game SDK that does all the dirty work that all modern games need to implement anyway, thus making the game developer concentrate on the gameplay instead of reinventing the wheel over and over again.
Common C++ is a highly portable C++ class library meant primarily for the development of portable threaded applications. Support is provided both for POSIX platforms and native builds under Win32. The goal is to provide a truly common C++ framework for writing portable threaded applications that do not require a huge amount of runtime overhead to support, and hence can make C++ and threads suitable even for the development of trivial servers and applications.