Ultimate Othello is a challenging strategic game. You can win in Ultimate Othello only if you use strategic skills. Its enhanced AIs offer you the choice between eight challenging opponents who have different intelligence levels. Its network play option allows you to play the game and chat with your friends on the Internet.
The PushButton Engine is a Flash game engine and framework that's designed for a new generation of games. It makes it easy to bring together great existing libraries and components for building Flash games and makes it possible to spend less time on code and more time on building fun games.
SGX Engine Core contains the basic functionality which underpins SGX, a 3D graphics engine from Steven Goodwin. It is based around a series of null drivers and loosely-coupled modules to facilitate an infinitely upgradable engine. It is primarily suited to games and digital TV backdrops.
The Kowalski project aims to provide a data driven, lightweight cross platform audio solution. The target audience is developers of games and similar applications where real time audio plays an important role. The Kowalski engine, which is the runtime component, relies only on host-specific external libraries to pass the final output buffers to the audio hardware. All other processing is done in the engine code. Features include positional audio (distance attenuation, cone attenuation, Doppler shift, binaural panning), real time Ogg Vorbis decoding, a powerful mix bus system, and tools to build, validate, and view Kowalski data.
GLoid is a 3D block game inspired by Arkanoid. It was originally written as an SDL and OpenGL exercise, but has developed into a full-featured, highly playable game with refined graphics and sound effects. It runs equally well on Windows, Linux, and Mac OS X, and has minimal hardware requirements.