RSS 91 projects tagged "Windows"

Download Website Updated 13 Aug 1999 WorldForge

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Pop 70.84
Vit 73.21

The WorldForge Project is developing a complete, distributable framework for massively multiplayer online roleplaying games. The system will include a number of fully developed roleplaying worlds with unique maps, histories, creatures and legends. To run these worlds on the servers a balanced but highly customisable set of roleplaying rules is being developed. Provisions will be made to allow others the ability to recode the servers to use alternate rule sets. A standard protocol named Atlas is being developed to allow a common communication layer between clients, servers, and associated tools. For software packages that make up the system being developed by the WorldForge project, please see the dependencies for this record.

Download Website Updated 11 Oct 2001 QGolf

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Pop 15.23
Vit 67.60

QGolf was developed for radio amateurs to clarify the behaviour of a signal on an antenna. It demonstrates the forces that act on a rope if you move one end of it: you can see how waves are reflected, how resonance occurs, and how multiple pulses coexist on the same rope. Various parameters can be updated during the simulation.

No download Website Updated 08 Aug 2004 Motorsport

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Pop 39.57
Vit 59.48

Motorsport is a project with a clear goal: to create the most realistic vehicle simulation possible. This includes cars and trucks, which can be driven using common input devices such as keyboards and steering wheels. It limits realism to what the hardware, and is intended for hardcore driving simulator fans. This means that it will try to have realistic physics, but not necessarily 'playable', 'easy', or 'fun' physics - these characteristics will depend on which vehicle is driven and on what a person is trying to drive it.

No download Website Updated 31 Aug 2004 The Game (Rapid Game development tool and ...

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Pop 43.07
Vit 59.28

"The Game" is a project designed to simplify the process of producing any high-quality cross-platform 2D or 3D graphical computer game. The hope is that any game can be produced simply by changing a few settings and pressing a "compile" button. The project has three "deliverables": a game engine library to abstract across the set of all possible computer games (applying object-oriented design methods to the general problem in such a way as to be usable in specific instances); a graphical interface for easy game design (an exercise in human interface design); and a gaming package with a lot of shiny games to play.

No download Website Updated 24 Feb 2014 Noble Ape Simulation

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Pop 503.85
Vit 58.33

The Noble Ape Simulation is a collection of a number of autonomous simulation components including a landscape simulation, biological simulation, weather simulation, sentient creature (Noble Ape) simulation, and a simple intelligent-agent scripting language (ApeScript). Noble Ape also contains a social simulation where the Noble Apes can be tracked in terms of social groups and also over many generations to explain social phenomenon to users looking to study this kind of interaction. It has been in development for more than a fifteen years.

No download Website Updated 25 Jan 2009 Hardwar

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Pop 11.75
Vit 43.66

The goal of this project is to produce a remake of the classic game Hardwar that will be operating system independent. The aim is to stay close to the original with only a few minor changes while trying to keep the Hardwar world as dynamic and re-playable as possible.

No download No website Updated 26 Oct 2009 Whole Brain Catalog

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Pop 19.10
Vit 40.43

The Whole Brain Catalog is a 3D virtual environment to facilitate solutions for currently intractable challenges in brain research. It is meant to enable the synthesis of data measured from brains at different scales into more coherent models of brain structure and function. The Whole Brain Catalog is a client-server platform that provides rich 3D views for researchers to zoom in, out, and around structures deep in a multi-scale spatial framework of the mouse brain. A 3D graphics engine used in graphics-intensive computer gaming generates high-resolution visualizations that bring data to life through biological simulations and animations.

Download No website Updated 22 Jun 2011 RobotMinds

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Pop 22.00
Vit 32.24

RobotMinds is a simulation of a tournament in which programmable robots compete. Each robot's objective is to find its way out of a maze to its home tile. The robots have sensors, and can act on what they sense. There are toxic tiles and radiation from other robots that will destroy robots if exposed to it for too long. The robots can be programmed by way of four screens of checkboxes representing binary switches, so you can program a robot with no knowledge of any programming languages. You can lay walls or full maps to restrict movement.

No download Website Updated 16 Nov 2013 TORCS

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Pop 292.61
Vit 26.04

TORCS, The Open Racing Car Simulator, is a highly-portable multi-platform car racing simulation. It can be used as an ordinary car racing game, as an AI racing game, and as a research platform.

No download Website Updated 08 Dec 2012 vectorz

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Pop 17.75
Vit 22.25

Vectorz is a fast double-precision vector and matrix math library for Java. It's meant for use in games, simulations, raytracers, etc., where fast vector math is important. It can do over one billion 3D vector operations per second on a single thread.

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Berkeley Yacc

A high-quality yacc variant.

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GunsPHP

An event-based JavaScript embedded PHP framework.