The Cafu Engine is an all-purpose, modern 3D graphics engine and game development kit. It is feature complete to get you started quickly. It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software. Written in C++, the tools, libraries, and framework have been designed to make the development of new games and other 3D applications easy. They are actively and continuously developed in order to provide the latest technology.
Penumbra is a first person horror adventure focusing on story, immersion, and puzzle solving. Violence and combat are hardly an option: the player has to use wits to guide Philip through his final test, which makes the series unique in offering a truly dangerous and terrifying experience. Played from a first person perspective and powered by a 3D engine utilizing cutting edge technology, Penumbra is a true advancement to the adventure genre. The unique physics system allows for true environmental interaction: The player can open drawers, pull levers, pick up objects and manipulate those objects in 3D space, all using natural mouse movements. This creates a highly interactive and immersive game world.
Construder is a 3D game featuring a dynamic infinite world of cubes to explore and change. In an artificial infinite structure, the player has to gather resources for construction purposes and for basic survival. Its 3D engine and basic game play are inspired by Minecraft and Infiniminer. The goal is to get 10,000,000 score points and get the "Construder" rank. Dangers the player might run into are starvation, as all actions require biological energy, and the randomly appearing robot drones that teleport the player far away. The game is feature complete and ready to play.
RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.
Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.
Dandelion is a 3D graph rendering application which can be controlled across a network. Its main purpose is to allow clear network graphs to be rendered in a window, which can be controlled by a separate application or the user. The Dandelion visualization is actually controlled by issuing simple commands to it across the network (although this could all be happening on a single machine). The Dandelion source includes a set of very simple libraries which can be incorporated into other applications and which can be used to send these commands. Libraries are included for C, C#, Java, and Python. The project was developed at Liverpool John Moores University within the PROTECT Centre.
Blood Makes the Grass Grow Green (BMTG3) is a multi-player, side-scrolling, 1-dimensional strategy game that pits two people against each other in a duel over a stretch of land. Each player is positioned in a bunker at opposite ends of the map and tasked with deploying the right personnel and vehicles to capture FOBs (forward operating bases) and overrun your enemy's bunker. Currently there are 5 different units available. Timing, unit selection, and basic strategy are all necessary for success.