RSS 55 projects tagged "Windows"

No download Website Updated 06 Jun 2006 SAVEngine

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Pop 17.26
Vit 53.60

SAVEngine is a cross-platform, object-oriented, and plugin-oriented 3D graphics engine. It supports DirectX and OpenGL, Win32 and Linux.

No download Website Updated 18 Jul 2011 C++ RTMP Server

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Pop 55.99
Vit 44.60

crtmpserver it is a high performance streaming server able to stream (live or recorded) in the following technologies: to and from Flash (RTMP, RTMPE, RTMPS, RTMPT, RTMPTE), to and from embedded devices (such as iPhone and Android), from surveillance cameras, and with IP-TV using MPEG-TS and RTSP/RTCP/RTP protocols. Also, crtmpserver can be used as a high performance rendesvous server. For example, it enables you to do audio/video conferencing, online gaming, online collaboration, and simple or complex chat applications.

No download No website Updated 30 May 2009 QEngine

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Pop 22.72
Vit 42.25

QEngine is game engine that can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.

Download Website Updated 01 Jan 2014 GraphicsMagick

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Pop 539.08
Vit 41.95

GraphicsMagick is a robust collection of tools and libraries which support reading, writing, and manipulating an image in over 90 major formats including popular formats like DPX, DICOM, BMP, GIF, JPEG, JPEG-2000, PDF, PNG, PNM, SVG, and TIFF. A high-quality 2D renderer is included, which provides a subset of SVG capabilities. C, C++, Perl, Tcl, and Ruby are supported. Originally based on ImageMagick, GraphicsMagick focuses on performance, minimizing bugs, and providing stable APIs and ABIs. It runs on all modern variants of Unix, Windows, and Mac OS X.

Download No website Updated 11 Feb 2010 Cafu Engine

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Pop 36.29
Vit 39.10

The Cafu Engine is an all-purpose, modern 3D graphics engine and game development kit. It is feature complete to get you started quickly. It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software. Written in C++, the tools, libraries, and framework have been designed to make the development of new games and other 3D applications easy. They are actively and continuously developed in order to provide the latest technology.

Download Website Updated 09 Jul 2010 I

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Pop 31.62
Vit 39.01

I is a programming language that was designed to be efficient to write and run. The system incorporates many major libraries, allowing the creation of major projects such as Aciqra. It is an interpreted language and supports CGI scripting through the use of the CGI for Aciv/I extension.

No download Website Updated 17 Mar 2010 Mana

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Pop 12.53
Vit 38.66

The Mana project aims to create a 2D MMORPG platform (a client, server, and Web component). The software was originally developed as part of The Mana World.

No download No website Updated 25 Apr 2010 PropXX

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Pop 12.65
Vit 38.14

PropXX provides a property/configuration mechanism for C++ applications. Properties can be defined in files similar to but more flexible than Java properties. Property files are defined in a type-safe, modular way and offer the full expressiveness of the Lua scripting language. The design of PropXX combines flexibility with high performance for the C++ code that accesses property values. The property values are stored in objects of special property classes, which are automatically generated from the property set definitions. Performance-critical code can be inlined by the compiler, and a typical access to a property value is as cheap as reading a single variable from the memory. No costly data structures like hashes, balanced trees, etc. are involved.

Download Website Updated 26 Jan 2011 Open Media Engine

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Pop 21.77
Vit 34.36

Open Media Engine (OME) is a 3D media engine using OpenGL 3+, OpenAL, ODE, SDL, and Lua, written in C++ and Boost.

Download Website Updated 21 Apr 2012 FCEUX

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Pop 35.36
Vit 32.39

FCEUX is a Nintendo Entertainment System (NES), Famicom, and Famicom Disk System (FDS) emulator. It supports both PAL (European) and NTSC (USA/JPN) modes. It supports both Windows and SDL versions for cross compatibility. The FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions. For advanced users, FCEUX offers tools for debugging, ROM-hacking, map making, tool-assisted movies, and Lua scripting. FCEUX is an evolution of the FCE Ultra emulator. FCEUX merges elements from FCEU Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, FCEUXDSP CE, and FCEU-mm into a single branch of FCEU.

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Project Spotlight

Multi-OTP

A PHP class to authenticate and manage OTP user tokens for strong authentication.

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Project Spotlight

The Eventual PlayFramework-AngularJS-Bootstrap-MongoDB Seed Project

A seed project that combines Play Framework, AngularJS, Bootstrap, and MongoDB.