crtmpserver it is a high performance streaming server able to stream (live or recorded) in the following technologies: to and from Flash (RTMP, RTMPE, RTMPS, RTMPT, RTMPTE), to and from embedded devices (such as iPhone and Android), from surveillance cameras, and with IP-TV using MPEG-TS and RTSP/RTCP/RTP protocols. Also, crtmpserver can be used as a high performance rendesvous server. For example, it enables you to do audio/video conferencing, online gaming, online collaboration, and simple or complex chat applications.
The Cafu Engine is an all-purpose, modern 3D graphics engine and game development kit. It is feature complete to get you started quickly. It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software. Written in C++, the tools, libraries, and framework have been designed to make the development of new games and other 3D applications easy. They are actively and continuously developed in order to provide the latest technology.
I is a programming language that was designed to be efficient to write and run. The system incorporates many major libraries, allowing the creation of major projects such as Aciqra. It is an interpreted language and supports CGI scripting through the use of the CGI for Aciv/I extension.
PropXX provides a property/configuration mechanism for C++ applications. Properties can be defined in files similar to but more flexible than Java properties. Property files are defined in a type-safe, modular way and offer the full expressiveness of the Lua scripting language. The design of PropXX combines flexibility with high performance for the C++ code that accesses property values. The property values are stored in objects of special property classes, which are automatically generated from the property set definitions. Performance-critical code can be inlined by the compiler, and a typical access to a property value is as cheap as reading a single variable from the memory. No costly data structures like hashes, balanced trees, etc. are involved.
FCEUX is a Nintendo Entertainment System (NES), Famicom, and Famicom Disk System (FDS) emulator. It supports both PAL (European) and NTSC (USA/JPN) modes. It supports both Windows and SDL versions for cross compatibility. The FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions. For advanced users, FCEUX offers tools for debugging, ROM-hacking, map making, tool-assisted movies, and Lua scripting. FCEUX is an evolution of the FCE Ultra emulator. FCEUX merges elements from FCEU Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, FCEUXDSP CE, and FCEU-mm into a single branch of FCEU.
GSL shell offers an interactive user interface that gives access to the GSL collection of mathematical functions. It is based on the powerful and elegant scripting language Lua. GSL shell is not just a wrapper over the C API of GSL, but offers a much more simple and expressive way to use GSL. The objective is to give the user the power to easily access GSL functions without having to write a complete C application. It also has a powerful module to produce plots or almost any kind of graphics based on data or functions.