Launch4j is a cross-platform tool for wrapping Java applications distributed as jars in Windows native executables. The executable can be configured to search for a certain JRE version or use a bundled one, and it's possible to set runtime options, like the initial/max heap size. The wrapper also provides better user experience through an application icon, a native pre-JRE splash screen, and a Java download page in case the appropriate JRE cannot be found. The increase in size of the application is small.
The PushButton Engine is a Flash game engine and framework that's designed for a new generation of games. It makes it easy to bring together great existing libraries and components for building Flash games and makes it possible to spend less time on code and more time on building fun games.
GraphicsMagick is a robust collection of tools and libraries which support reading, writing, and manipulating an image in over 90 major formats including popular formats like DPX, DICOM, BMP, GIF, JPEG, JPEG-2000, PDF, PNG, PNM, SVG, and TIFF. A high-quality 2D renderer is included, which provides a subset of SVG capabilities. C, C++, Perl, Tcl, and Ruby are supported. Originally based on ImageMagick, GraphicsMagick focuses on performance, minimizing bugs, and providing stable APIs and ABIs. It runs on all modern variants of Unix, Windows, and Mac OS X.
AmFast is a Flash remoting package for Python. It features support for NetConnection and RemoteObject RPC, support for Producer/Consumer 'push' messaging with HTTP polling, HTTP long-polling, and real-time HTTP streaming channels, support for authentication with NetConnection and RemoteObject,, a Flexible Target mapping system that maps message destinations to invokable Target objects, support for ChannelSets with multiple Channels that expose resources in different ways, a built-in AMF encoder/decoder, and more.