Stendhal is a multiplayer online adventure game (MMORPG) developed using the Arianne game development system. It features a rich and expanding world in which you can explore towns, buildings, plains, caves, and dungeons. You will meet NPCs and acquire tasks and quests for valuable experience and cold hard cash. Your character will develop and grow, and with each new level up become stronger and better. With the money you acquire, you can buy new items and improve your armour and weapons. You can also roam the world in search of evil monsters (and kill them).
MUSCLE (Multi User Server Client Linking Environment) is an N-way messaging server and networking API. It includes client-side networking APIs for various languages, including C, C++, C#, Delphi, Java, and Python. MUSCLE lets programs communicate over a network via streams of serialized Message objects. The included server program ("muscled") lets its clients message each other and store information in its server-side hierarchical database. The database supports flexible queries via hierarchical wildcarding, and "live" updates via a subscription mechanism.
beaTunes is an iTunes companion app capable of automatically analyzing your music collection to help you build better playlists. It analyzes BPM (beats per minute), silence at the beginning or end of a song, and the color (based on frequency spectrum) of a given song. Some of the data is stored through iTunes, and some is stored by beaTunes itself. beaTunes can suggest albums that would complement your music collection, display music charts, and help you find and fix errors in your song meta data, like typos and wrong genres. It also allows you to blog about selected songs or playlists.
DocumentBurster is a tool for report distribution: split, merge, email, and FTP your reports. It has report delivery for Crystal Reports, SSRS Reporting Services, MS Access, Cognos, PeopleSoft, and SAP. It has report bursting for Pentaho, JasperReports, and BIRT. It can upload reports to MS SharePoint.
The GRASP Project has created an algorithmic-level graphical representation for software called the Control Structure Diagram (CSD). The CSD was created to improve the comprehension efficiency of Ada source code and, as a result, improve software reliability and reduce software costs. Since its creation, the CSD has been expanded and adapted to include other languages. GRASP provides the capability to generate CSD's from Ada 95, C, C++, Java, and VHDL source code in both a reverse and forward engineering mode with a level of flexibility suitable for professional application. GRASP has been integrated with the GNU family of compilers for Ada (GNAT) and C (gcc), and Sun's javac compiler for Java. Use of GRASP is not restricted to these compilers, however. This has resulted in a comprehensive graphically-based development environment for these languages. The user may view, edit, print, and compile source code as CSDs with no discernible addition to storage or computational overhead.
CodeBase is a high-speed xBASE compatible database engine for C/C++, Visual Basic, Delphi & Java programmers. You can use CodeBase to write high performance database applications that are multi-user compatible with FoxPro, dBASE and Clipper, create anything from a Java applet to a full-blown Windows database application to a simple DOS utility, write scalable applications that can be deployed as single-user, multi-user or client/server, all without changing any of your source code, and port your applications to Windows, DOS, UNIX, OS/2, and Macintosh. There's a free 30-Day Test Drive option available. CodeBase is available for every major operating system including Windows XP, 2000, 9x, NT, CE, DOS, OS/2, Macintosh, and a variety of Linux and UNIX platforms including Solaris, SunOS, HP/UX, AIX, SCO, and others.
The WorldForge Project is developing a complete, distributable framework for massively multiplayer online roleplaying games. The system will include a number of fully developed roleplaying worlds with unique maps, histories, creatures and legends. To run these worlds on the servers a balanced but highly customisable set of roleplaying rules is being developed. Provisions will be made to allow others the ability to recode the servers to use alternate rule sets. A standard protocol named Atlas is being developed to allow a common communication layer between clients, servers, and associated tools. For software packages that make up the system being developed by the WorldForge project, please see the dependencies for this record.