For users on Linux and Unix, KDE offers a full suite of user workspace applications which allow interaction with these operating systems in a modern, graphical user interface. This includes Plasma Desktop, KDE's innovative and powerful desktop interface. Other workspace applications are included to aid with system configuration, running programs, or interacting with hardware devices. While the fully integrated KDE Workspaces are only available on Linux and Unix, some of these features are available on other platforms. In addition to the workspace, KDE produces a number of key applications such as the Konqueror Web browser, Dolphin file manager, and Kontact, the comprehensive personal information management suite. The list of applications includes many others, including those for education, multimedia, office productivity, networking, games, and much more. Most applications are available on all platforms supported by the KDE Development. KDE also brings to the forefront many innovations for application developers. An entire infrastructure has been designed and implemented to help programmers create robust and comprehensive applications in the most efficient manner, eliminating the complexity and tediousness of creating highly functional applications.
MUSCLE (Multi User Server Client Linking Environment) is an N-way messaging server and networking API. It includes client-side networking APIs for various languages, including C, C++, C#, Delphi, Java, and Python. MUSCLE lets programs communicate over a network via streams of serialized Message objects. The included server program ("muscled") lets its clients message each other and store information in its server-side hierarchical database. The database supports flexible queries via hierarchical wildcarding, and "live" updates via a subscription mechanism.
CodeBase is a high-speed xBASE compatible database engine for C/C++, Visual Basic, Delphi & Java programmers. You can use CodeBase to write high performance database applications that are multi-user compatible with FoxPro, dBASE and Clipper, create anything from a Java applet to a full-blown Windows database application to a simple DOS utility, write scalable applications that can be deployed as single-user, multi-user or client/server, all without changing any of your source code, and port your applications to Windows, DOS, UNIX, OS/2, and Macintosh. There's a free 30-Day Test Drive option available. CodeBase is available for every major operating system including Windows XP, 2000, 9x, NT, CE, DOS, OS/2, Macintosh, and a variety of Linux and UNIX platforms including Solaris, SunOS, HP/UX, AIX, SCO, and others.
DOLFIN is the C++ interface of the FEniCS project for the Automation of Computational Mathematical Modeling (ACMM), providing a consistent PSE (Problem Solving Environment) for solving ordinary and partial differential equations. Key features include a simple, consistent and intuitive object-oriented API; automatic and efficient evaluation of variational forms through FFC; automatic and efficient assembly of linear systems; and support for general families of finite elements.
The WorldForge Project is developing a complete, distributable framework for massively multiplayer online roleplaying games. The system will include a number of fully developed roleplaying worlds with unique maps, histories, creatures and legends. To run these worlds on the servers a balanced but highly customisable set of roleplaying rules is being developed. Provisions will be made to allow others the ability to recode the servers to use alternate rule sets. A standard protocol named Atlas is being developed to allow a common communication layer between clients, servers, and associated tools. For software packages that make up the system being developed by the WorldForge project, please see the dependencies for this record.
Gmsh is an automatic 3D finite element grid generator with built-in CAD and post-processing facilities. Its design goal is to provide a simple meshing tool with parametric input and advanced visualization capabilities. It is built around four modules: geometry, mesh, solver, and post-processing. The specification of any input to these modules is done either interactively using the graphical user interface (based on FLTK and OpenGL) or in ASCII text files using Gmsh's own scripting language.
The Maximum Entropy Toolkit provides a set of tools and library for constructing maximum entropy (maxent) models in either Python or C++. It features conditional maximum entropy models, L-BFGS and GIS parameter estimation, Gaussian Prior smoothing, a C++ API, a Python extension module, a command line utility, and good documentation.