GNUnet is a peer-to-peer framework with focus on providing security. All peer-to-peer messages in the network are confidential and authenticated. The framework provides a transport abstraction layer and can currently encapsulate the network traffic in UDP, TCP, HTTP, HTTPS, or direct 802.11 (WLAN). GNUnet supports accounting to provide contributing nodes with better service. The services built on top of the framework include anonymous file sharing and a virtual network providing IPv4-IPv6 transition via protocol translation over the P2P network.
Performance Co-Pilot (PCP) is a framework and set of services for supporting system-level performance monitoring and performance management. It provides a unifying abstraction for all of the interesting performance data in a system, and allows client applications to easily retrieve and process any subset of that data using a single API. A client-server architecture allows multiple clients to monitor the same host, and a single client to monitor multiple hosts. Archive logging and replay are integrated so that a client application can use the same API to process real-time data from a host or historical data from an archive.
Asynchronous DNS Resolver for Haskell is a library that provides an asynchronous DNS resolver on top of GNU ADNS. Not all options are supported, but A, MX, and PTR lookups work nicely. There is also support for retrieving generic RR types, CNAMEs, and for NSEC zone walking. The library can be expected to work with fine ADNS 1.4 or later. It might also work with version ADNS 1.3, but that hasn’t been tested.
getmail is intended as a simple, secure, and reliable replacement for fetchmail. It retrieves email (either all messages, or only unread messages) from one or more POP3, SPDS, or IMAP4 servers (with or without SSL) for one or more email accounts, and reliably delivers into qmail-style Maildirs, mboxrd files, or through external MDAs (command deliveries) specified on a per-account basis. getmail also has excellent support for domain (multidrop) mailboxes, including delivering messages to different users or destinations based on the envelope recipient address.
Herqq UPnP (HUPnP) is a software library for building UPnP devices and control points conforming to the UPnP Device Architecture version 1.1. It is designed to be simple to use and robust in operation. It is built using the Qt framework, following many of the design principles and programming practices used in the Qt framework. It integrates into Qt-based software smoothly and enables truly rapid UPnP development.
curl and libcurl is a tool for transferring files using URL syntax. It supports HTTP, HTTPS, FTP, FTPS, SCP, SFTP, TFTP, DICT, TELNET, LDAP, POP3, IMAP, SMTP, RTSP, RTMP, and FILE, as well as HTTP-post, HTTP-put, cookies, FTP upload, resumed transfers, passwords, port numbers, SSL certificates, Kerberos, and proxies. It is powered by libcurl, the client-side URL transfer library. There are bindings to libcurl for about 40 languages and environments.
MIB Smithy SDK is a dynamic extension to Tcl/Tk (8.4+) that allows development of custom scripts for controlling SNMP agents, manipulating SMI definitions, doing conversions, and more. It is based on the core of Muonics' MIB Smithy, and the SDK supports SMIv1 and SMIv2, as well as SNMPv1/v2c/v3 with HMAC-SHA-96 and HMAC-MD5-96 authentication and DES/CBC and AES128/CFB privacy. It also provides complete read-write access to all elements of SMI/MIB Module definitions, unlike similar extensions that provide only read access to a limited subset. The SDK allows multiple discrete SMI databases and SNMP sessions, and provides all of the built-in validation and error recovery capabilites of the full product, without the visual MIB development environment.
Vortex Library is an implementation of the RFC 3080 and RFC 3081 standard definitions, known as the BEEP Core protocol, implemented on top of the TCP/IP stack. It comes with complete XML-RPC over BEEP RFC 3529 support, complete support for the TUNNEL profile (which allows you to perform proxy operations for every BEEP profile developed), support for HTTP proxies, and more. The API is consistent, easy to use, and allows you to write application protocols very quickly. The API is designed to allow bindings for other languages to be built easily.
ENet for C# wraps the C-language ENet networking library. For games and other realtime applications, if you use TCP, old data can hold up newer data, even if it is no longer relevant (old positions, etc.). Your players will perceive any lost packet as a "lag burst". ENet supports multiple in-order streams of data, and allows you to decide on reliability on a per-packet basis. The library is useful for both client-server and peer-to-peer architectures.