cipra is a simple, TAP-compatible Unit Testing Framework for C++. It's written in 100% standard C++11 and is only a couple of header files, making it easy to include in your C++11 project. TAP, the Test Anything Protocol, is a standard output format for software unit test frameworks which was originally designed for Perl, but can serve other languages. It has a rich number of tools ("harnesses") which parse TAP-formatted output and do useful things with it. TAP, however, is equally human-readable. The name cipra (pronounced /ˈʃi.pɾaː/ "SHEE-prah") comes from the lojban phrase "lo cipra", which means "the test". It is properly written with an initial minuscule "c", even when at the start of a sentence.
libquickmail is a library intended to give C/C++ developers a quick and easy way to send email from their applications. It supports multiple To/Cc/Bcc recipients and multiple MIME attachments without size limitation. It uses libcurl for SMTP communication, but a light version is also included without the libcurl dependancy. The library can also be used to just create a multipart MIME message body. It also comes with a command line application for sending mail (with optional attachments).
CLOGS is a library for higher-level operations on top of the OpenCL C++ API. It is designed to integrate with other OpenCL code, including synchronization using OpenCL events. Currently only two operations are supported: radix sorting and exclusive scan. Radix sort supports all the unsigned integral types as keys, and all the built-in scalar and vector types suitable for storage in buffers as values. Scan supports all the integral types. It also supports vector types, which allows limited multi-scan capabilities.
EO is a templates-based, ANSI-C++ compliant evolutionary computation library. It contains classes for any kind of evolutionary computation (specially genetic algorithms) you might come up to. It is component-based, so that if you don't find the class you need in it, it is very easy to subclass existing abstract or concrete class.
Andrew's Game aims to be a lightweight and highly expandable code base editable by anyone with a basic understanding of Python. The project has three parts: core systems, sample game, and reusable extensions. Core systems deal with the actual game mechanics; a sample game will be a template of how to use core systems and reusable extensions to create a working game. The reusable extensions can contain items and minor added functionality. Andrew's Game can implement a text-only single player RPG, which is like a MUD without support for multiple players.