Pactester is a tool to test proxy auto-configuration (PAC) files. PAC files are used by browsers to identify the correct proxy server for a given URL. Since the PAC file evaluation mechanism is generated inside the browser and cannot be accessed from outside, the only way to tell which proxy your browser will use for a specific URL is manual inspection of the PAC file. Unfortunately, this approach is error prone and quickly becomes impractical for large and complex PAC files. Pactester resolves this issue by simulating browser behavior.
The Crate Game Engine is a game engine that is designed to make creating games trivial. The rendering and scripting engines are removed from the game engine to make the specialization of games as easy as possible. Currently, scripting support is implemented to allow a Lua script to be put directly in the game file, which can be validated as XML. Multiplayer text based adventure-style games can be played with the existing console rendering engine.
g2 is an easy to use, portable and powerful 2D graphics library. It provides a comprehensive set of functions for simultaneous generation of graphical output on different types of devices. The following devices are currently supported: Postscript, X11, FIG (xfig), PNG, and JPEG using the gd library, and Win32. g2 is written in C (ANSI) and additionally has Fortran, Perl, and Python interfaces.
Gtk2::Ex::DBI is a Perl module that is used in conjunction with Gtk2::Perl and Gtk2::GladeXML to give data-aware "form" functionality. The programmer creates a database form with Glade2, and then creates a Gtk2::Ex::DBI object, which then "binds" a DBI data source to the form, managing querying, navigating records, applying updates to the database, and error handling.