BallroomDJ is a ballroom music player. It is designed to let the computer choose the music and to be able to play music the entire evening without intervention. It features flexible playlists, music queue management, requests, seeking in songs, speed with pitch control, and an optional audio file organizer. Playlists can have automatic selections based on your choice of dances and how often those dances should play, stops after some number of songs has been played, stops at a particular time, allowing of songs with certain keywords, sequences, and manual selection. Mix all of these in any order and modify them at any time.
The CFD General Notation System (CGNS) provides a general, portable, and extensible standard for the storage and retrieval of computational fluid dynamics (CFD) analysis data. CGNS is designed to facilitate the exchange of data between sites and applications, and to help stabilize the archiving of aerodynamic data.
Xye is a puzzle game in which the objective is to get all the gems in each level. The mission is not as easy as it sounds: there are traps, monsters, and very hard puzzles everywhere. The player can interact with objects in the game in a lot of ways, and some of the objects can also interact with other objects.
EGSL is a small interpreter which can execute Lua scripts. It includes some functions for fast and easy game development. These are image manipulation functions, functions for 2D drawing, sound and music, input via mouse, keyboard, and joypad, and some helper functions. The engine is based on SDL, SDL_gfx, and SDL_mixer, and additionally on SDL_image on Haiku-OS.
U++ is a C++ cross-platform rapid application development suite focused on programmers' productivity without sacrificing runtime performance. Based on strictly deterministic design, it provides a viable alternative to garbage-collected platforms, even for business logic oriented problems.